Any way to stop 2nd BM pet from attacking?

Sometimes only the primary pet responds to the passive command, leaving the second one continuing to attack. This is a particular nuisance when I want them to stop attacking a target dummy, as for some reason even feign death + play dead doesn’t reset the second pet; somehow, with all of us pretending to be dead, I stay in combat and the second pet goes immediately back to attacking when I wake them up. The only fix is to dismiss them, but that isn’t really much more than a workaround.

Is there any macro I can use to force the second pet to stop as well?

And while we’re on the topic of pet stances, whatever happened to the stance that would have the pet both assist when you attack and defend when you are attacked? If I AFK my character momentarily, I’d like my pets to intervene if I get attacked rather than watch me die without having to swap between Assist and Defensive.

Pressing Follow calls them both back. Unselect the target so your auto attack doesn’t cause them to attack again.

You can’t call back Dire Beasts. Pets spawned from any version of that will keep attacking until they expire.

have pet on passive using the pet bar
then in a macro add
/petattack
then in another macro have
/petpassive

for example my kill command macro looks like this - pets go into attack mode–

#showtooltip
/cast [target=pet,dead]; [nopet]; Kill Command
/petattack

my mend pet macro looks like this - heals pet and brings pets back to me–

#showtooltip
/cast [mounted]
/cast [target=pet,dead] Revive Pet; [nopet] Call Pet 5; Mend Pet
/cast Spirit Pulse(Special Ability)
/petpassive

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