Damage seems so low and the amount of work so high!
Talent tree feels like rock or a hard place, take your pick.
Rotation on Method website (for AOE) is…
Soul Tap
Haunt
Unstable Affliction
Agony
Corruption (without Xavian Teaching so you have to cast!)
Siphon Life
Phantom Singularity/Vile Tain
Soul Rot
Summon Darkglare
Malefic Rapture
Drain Soul
Spam
Proceed to normal rotation
…if I am to do this rotation on pulls by the time I get to casting corruption the adds are nearly dead!
So, I end up just seeding off the bat and then vile taint followed by haunt/UA then Seed/MR when possible - and even then I’m struggling to get the DPS going before everything is dead.
Maybe will be different on long/high HP trash so maybe M+ or higher. But in mythic and HC I feel its in a bad place. Maybe someone could point out where I’m going wrong?
You have to only cast about 4 spells before you start blasting in AOE. In single target, you have a lot more things to press as demo before you can start bursting and the timing is tighter. It’s not double effort.