Against a level 120 I have 25% block, 25% crit block, 25% parry and 3% dodge (78% avoidance) with shield block this is a total of 178%… Now, when you’re attacked I know there’s a roll to see if it hits… But how does it calculate if it’s a parry, dodge block or crit block? Is everything scaled back to 100% so I have something like 84% crit/block, 15% parry and 1% dodge?
Where did you get this info from? And do you know how block/crit block works with shield block up? I’m pretty sure the tooltip says the blocks can crit block.
That’s just how the coding works in general. You got 3 different instances where RNG can affect an attack, and the game runs them through one at a time, unless one of them triggers.
When shield block is up it sets your block to 100%. Excess block chance does nothing. Each of those blocks then have a chance to be critical blocks equal to your critical block value.