That change would help not only to fasten the game
but also make bomb more viable
And also help people who don’t get the achiev of disarming easier
I also think the turret above the tower and hanger need a rework
When side 1 have docks, side 2 can kill glaive since they are weaks so that understandable that they can outrange the turret and free attack the gate without being touched
But hangar don’t feel that same option , if hangar is captured by side 1, side 1 player can not only have a lot of damage on the gate without being untouched, but can also jump on tower turret to easely destroy them and then take stronghold bomb to attack the gate.
I feel like if you just give hangar the option to jump inside the base, delete turrets on aircraft and the stronghold bomb Massively buffed hangar would be counterable and still feel viable to capture hangar.