Here’s a thought, why does AOO stop being available when outnumbered bonus gets to 15%?
Is it to prevent 50/50 region equality ever being reached?
In the past the outnumbered bonus would fluctuate between 15% and 20%, but realistically will never reach 10% for Alliance, and I see no reason that it ever will.
Yet, if AOO stayed on at 15%, it could possibly reduce Alliance bonus down to 10%, achieving region faction balance.
But it doesn’t. Why?
My theories:
Blizz like WM being in a fluctuating balance situation, as long as more often at 15%. Which it seemed to be before 8.2. Guessing it’ll settle back to that in time.
Blizz don’t want to risk Horde getting AOO, because weaker Alliance could mass WM off - permanently and massively affecting faction balance in region.
Are you guys that hard up for gear?! Blizzard should just mail a random piece of HC Eternal Palace gear to each and every alliance player on weekly reset. Maby then then you guys will reach a balance.
Point is, aoo available at 15% bonus could reduce the Alliance bonus to 10%. Why would Blizz not want that? Aoo off at 20% is designed so that faction balance will not be reached, why?
Blizzard does it on purpose. No AOO quest at 15% is like a measure whether Alliance want to do PvP for a reward. What I mean by that is if there were players less interested in reward and more interested in PvP, we would achieve 10% / 10% much more naturally with much more balance because both factions would have enough PvP players with a proper mindset to do War Mode.
On the other hand, if they kept AOO at 15%, the same number of players or perhaps slightly fewer would still do PvP just for a reward. Then, if alliance reached 10%, that would bring us back to the situation in day 1 when BfA kicked off, when only few alliance had WM on and hordes would again dominate in every zone.
Unfortunately, Alliance DO PvP for a free reward and 15% without AOO is as you can see not good enough; players are not bothered by a single 15% bonus. And then, in the following week, the bonus is increased and the quest is back. As a consequence, (1) this is to keep WPvP “going”, (2) motivate some players to transfer to Alliance, (3) Hordes will NEVER get bonus higher than 10%.
I can’t stress enough how stupid design if that system is.