Arcane Barrage cleave issues

Is it just me, or does arcane barrage sometimes fail to work if the targets are not pixel stacked ?

Does anyone have the same issue ? Playing kyrian this is a big issue since I’m losing both add damage and funnel target damage (due to how résonance works)

Thanks

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Yes, the range at which arcane barrage will hit additional targets off your main target is incredibly small.

I really wish Blizzard would add about 2 meters of radius to Arcane Barrage hitting nearby targets.

Also if you are barraging a target with a large hitbox, your barrage will most likely ONLY hit your maintarget.

I have sent several ingame suggestion about increasing the radius a bit, but sofar, nothing has changed.

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Reviving this thread. I actually think this is is not working as intended and if it is, please reconsider the logic here.

I was doing a Mists +20 yesterday and wanted to make sure to have barrage cleave of the main boss (Tred’Ova) on to the small adds that spawn (see this video). This is virtually impossible to do and this holds true for any fights where targets have big hitboxes Other encounters that come to mind are Eye of the Jailer and, to a lesser extent, the second boss in HOA.

@Blizzard - could you fix this so the cleave behaves more like Ice Lance cleave (I think this is anchored to the outside of the hitbox? This would really make Arcane feel better, as right now cleaving (and funneling) can be borderline impossible on some fights.

3 Likes

I fully agree. This is currently my biggest gripe with Arcane. If this would be fixed I would be so happy.

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