Arcane Blast Pushback?

How do you arcane mages feel about arcane blast having no pushback protection?
I main arcane dps, only healing when needed in groups.
I’ve noticed the arcane missiles talent was designed around only arcane missiles existing, and being the focus spell of that spec. The runes redefine the spec around casting an awful lot of Arcane Blast, and when we do actually cast AM, it’s now sped up so fast most of the time it wont even get pushed back, making the talent feel even more badly designed.
It just feels odd to me that the “wrong” spell has pushback protection.
Arcane mages, what do you think?

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You feel like a mentaly diminished child in wheelchair spamming instant that deals no dmg to other class looking at you like “wtf man… just try something else?”

Instantly die, if you happend to survive 5sec you do no damage and yet get oom.
Boomie doing twice our dmg without mana spamming just wrath.

One heal priest killed me 100->0 with 2 dot and staff hit. (<=This is not a joke)

The more you play, the more people figure out they rather focus you 100% hp than the retpal next to you with 5% hp, and the less mages are taking part of pvp.

Overall the nerf hype around other class are cool to observe because u know that whatever they re about to change (SW:D / melee hunt / Elem Sham) , it wont change anything to you because… you cant cast…

We were below in p1 but could handle some fight with LF and missiles. But LF no longer heals, and missile arent doint damage anymore if u dont build a barrage with a 2.5s spell.

And since the spec didn’t got meta at any moment since launch, we may not have enough whiners to catch up dev team’s attention.

If you’re playing the healer this is even worse, arcane missiles with 0 blast stacks isn’t exactly pumping.