Arcane harmony help

Hi, need help from some pro arcane players. I decided to use harmony on most bosses now as seems easier for me as temporal warp is inconsistent form boss to boss and raid to raid as it depends on when leader decides to do bl, also because of this dificult to know for when to keep cooldowns and when to use them.
SO does rotation changes for harmony? Shall I use missiles more even when not clearcasting or shall I use only when clearcasting procs? Also shall I reset always when get 18 stacks and build up arcane charges back to 4 or only reset when i can build up charges quickly with touch of the magi or arcane orb?

I’m not a pro player, so i’m interested too.

During aoe i cast missiles instead of explosion when clearcasts proc.

In single burst I cast barrage to close Touch of Magi. So it’s 3 missiles and barrage during magi, and then orb and blasts.

Only a little bit to be honest. For example in the conserve phase you shouldn’t use a clearcast proc if you already have >15 stacks of ah. Use those first on a barrage before consuming those procs.

It does also change your burst and mini burst a little bit. You should try to have a good amount of ah stacks before those. Ideally you will have 16 stacks after using two cc’s but if can AM without cc to build some of those up if you aren’t having luck with procs.

You then burst by using AP → Barrage → Totm → 3-4x AM → Barrage → Orb → AB for the rest of your AP.

Same for your mini burn where you will want to Rune → Barrage → Totm → 3-4x AM → Barrage

Thank you for your reply. It’s common sense what you advised, but I didn’t quite ask about this :slight_smile: My question is: is it beneficial to build up stacks using AP without clearcasting just to be able to release strong AB? Or is it better to only build stacks when clearcasting procs? And second question: is it beneficial to release 18 stacks of harmony in every situation and loose some dps by building up arcane charges slowly with arcane blast or is it better to only release stacks when i have arcane orb or touch of the magi ready to build up charges quickly and keep dpsing?

Good questions. Depends. That is the fun thing about arcane, you have to constantly make decisions, procs are not playing you. And the covenant, talents and gear make it different for each arcane mage. So take any arcane advice as a guidance not as a rule. I would say:

-With Arcane Echo it’s better to cast Arcane Missiles during Magi even without clearcast. And it’s more worth it the higher your crit rating is. However if you have a big mastery proc/use, Blast could be better.

-With Deadborn or Kyrian Spark; Presence of Mind and Arcane Blast could be better in some situations during Magi.

-After Magi, if you can’t generate charges again because Orb and Presence are on cooldown, it’s better to keep spamming missiles without clearcast during the lasts seconds of Arcane Power.

-At 0 charges Missiles do far more damage than Blast. Remember that when adds or night fae pods have to be desintegrated and you are at 0 charges. Also at 0-1 charges Explosion does more damage than Blast.

-At 4 charges, Blast spam does more damage than no-clearcast Missiles spam. The difference is bigger at higher mastery or haste. Bigger enough to make the extra damage on barrage from the legendary not worth it (except on cleave, but then you should cast Explosion, not Blast or Missiles)

-Outside Arcane Power, casting barrage depends on several factors. There is potential cleave damage? Is Orb on CD? Are you forced to move but close enough to generate two quick charges with Explosion? There is a good moment to channel Evocation after that? Is any big mastery proc active? Have you already got 18 stacks and you got another clearcast?

-So it’s a balance between “casting a huge barrage” and “avoid casting Blast at 0-1 charges”. In arenas this versus is even more meaningful, because the number of stacks is capped.

-Except Sludgefist, Rune of Power is not worth the annoyance. But maybe you are one of those mages who likes it. Imo to be able to cast Magi and then the part of our burst on the move is really good. I also think that our role is to provide sustained strong damage, not short bursts as fire.

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BL is the strongest single target legendary no matter at what time heroism is used during the raid, its strength is the double stacked timewarp afterall.
this does not apply if you are playing kyrian in which case you always run harmony as its your strongest legendary in both ST and aoe

if you have difficulties timing your cooldowns thats something you need to work on regardless of your legendary

assuming you are not kyrian (because their whole rotation is different) the only change to your rotation happens during conserve where you:

using a barrage during your burst windows is not worth it unless kyrian because even barrage crit does not outweigh the value you lose from resetting your arcane charges during a RoP/AP


the most straight forward answer to you question would be: with harmony your rotation does not change, just treat it as a passive damage increase (again, unless kyrian)

If you are Kyrian Arcane mage I suggest you to watch the Theamara’s video.

If you are necro the rotation doesn’t change that much (other arcane players are saying)

Join discord Mage group it will help a lot.

Thanks. Finally got my answer in last sentence xD Although I struggle to believe I’d do more damage with fully charged blast than if I fired stacked barrage and then build up charges again, but ill take your word for it :slight_smile:

Also like I said, I’m not a pro player and dont need to top charts, I stopped liking warp as its too random. Often BL is triggered at wrong moment when a lot of bad things happen and you need to move a lot and survive (and yes, there are much better moments for it) while harmony provides more consistent damage increase.

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