Do you know that LFR is just DPS boss ?
cause i did LFR on my alts for 1250 anima and that dude was doing nothing i was just afking and watching netflix
Sometimes I think they create mechanics just to keep people on their toes. Old bosses were most of the time tank&spank with an occasional mechanic like adds or mind controlling a few players in a raidâŚ
These days if you stand still for more than 3 seconds you start to feel dread in your bones because you KNOW something awful is coming.
Itâs why I stopped playing casters completely. I TRIED to level my warlock recently, but after doing 2 BFA dungeons, I gave up on the lock. You just canât do stuff properly when you need to move every 2 seconds. SERIOUSLY. Nearly every spell, as it neared half of the cast, some godawful AoE spawned at me that I had to sidestep. NEARLY EVERY SINGLE TIME. God bless hunters, because I canât deal with modern mechanics as caster. Especially lock that has minimum instant spells (on lvl 25 demo, exactly ONE, and only as 30sec CD talent). Nopenopenopenopenope
its way too anti melee. So many bosses have a swipe and then they start spawning aoe shjt on ground which blocks melee
Yes bosses are objectively more complicated than ever before thanks to DBM and Weakauras.
They reason they made Azshara so mind bogglingly complicated for example was because they wanted to challenge DBM and Weakauras. So they literally design the game around a third party addon, complete lunacy in my mind.
Yeah it is. The raids got alot more complicated mechanic wise in cataclysm. Then again, there are bosses like sludgefist and hungering destroyed who only have like 2 mechanics. Thereâs certain appeal to both of the raid fight styles to me.
go do it on hc then come back here.
sire lfr is easiest lfr fight in last 10 years of lft being here.
now more seriously - the amount of overlaps of mechanics this tier is plainly ridiculous. it hasnt been fun for years now but CN is just ridiculously badly designed its not even funny .
first boss goes into middle when thereâs pillars to hide behind easily, getting hit does not kill you, only create a puddle, the hunter bossâ pet summoning a clone of himself with an ability that he himself does not have, the teleporting stuff on broker, the dancing on council, almost every fight has this stuff
Huntsman has alot of mechanics for sure but the thing is most of them are things players donât have to worry about really. A boss can have milloin different spells but if you donât have to think about them itâs still easy. Just like huntsman.
its because blizzard need to combat addons like DBM which basically makes the battle auto-pilot. so they make stuff harder than they should be.
the biggest problem is that more complicated raids, combined whit less loot doesnt realy work.
now in BFA there might have been a tad to much loot comming out, what made raids easier.
But now in Sl, M+ is close to usless to do, whit the loot nerf, combine that whit less loot from raids also, and more complicated raid bosses, and you get a raid that could be good, bad, due to many people just not bothering again.
What overlaps? The only âoverlapsâ that are annoying/hard are part of the mythic artificer. What youâre most likely talking about is spell queueing which is annoying and extremely prevalent this raid for w/e reason and f*cks with timers.
Sometimes I think they create mechanics just to keep people on their toes. Old bosses were most of the time tank&spank with an occasional mechanic like adds or mind controlling a few players in a raidâŚ
These days if you stand still for more than 3 seconds you start to feel dread in your bones because you KNOW something awful is coming.Itâs why I stopped playing casters completely. I TRIED to level my warlock recently, but after doing 2 BFA dungeons, I gave up on the lock. You just canât do stuff properly when you need to move every 2 seconds. SERIOUSLY. Nearly every spell, as it neared half of the cast, some godawful AoE spawned at me that I had to sidestep. NEARLY EVERY SINGLE TIME. God bless hunters, because I canât deal with modern mechanics as caster. Especially lock that has minimum instant spells (on lvl 25 demo, exactly ONE, and only as 30sec CD talent). Nopenopenopenopenope
Constantly having to move as arcane mage in BFA made me stop playing the class altogether. The writing was on the wall. Arcane has a 2 second hard cast as its primary dps. Yes, we can use others but the dps will drop significantly if you are forced to move alot and not use your primary damage dealer.
M+ in BFA was not fun at all for me. I got close to 10âs but gave up. The stress was just not worth it. Wanting to do good dps to help get through but then having to move every two seconds by mechanics such as sanguine or volcanic. Lets not start on boss mechanics added on top of that.
This expansion is not much different to be honest so my mage just sits there as a maxxed out enchanter/tailor. I cant be bothered to take it out. To much hassle.
Well making a comment about raid complexity from LFR perspective makes little sense donât you think? You can clear that with screen turned off.
Of course it makes sense. LFR is subject to the same things that the other difficulties are; it can be tuned wrong, it can be too complicated, etc.
And that last sentence is just pure hyperbole nonsense. Because no; you CANâT clear it with the screen turned off. Why do people always have to be insulting towards a difficulty they donât prefer? Itâs just not needed.
As much I would try to be respectful towards people who raid LFR.
Once tried doing LFR on my alt for that kill nzoth quest thingy cause I missed the guild weekly clear.
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After 1 hour of trying felt like swallowing a cactus would have been more enjoyable. While having root canal without anesthesia.
So how does that excuse you insulting players for whom LFR might be the only realistic or reasonable option? You dislike it; fine.
Do you know that LFR is just DPS boss ?
cause i did LFR on my alts for 1250 anima and that dude was doing nothing i was just afking and watching netflix
Then, sorry to say, you are part of the problem. People who afk should be banned. Permanently. Imo.
See, itâs this kind of behaviour that just shouldnât be a thing. Itâs not âcoolâ to say that you AFKâd and were basically trying to ruin the game for everyone else in that raid. How disrespectful is that?!
If youâd say that about any of the other raid difficulties, youâd get scolded by people, yet for LFR it is somehow âfunnyâ or âcoolâ or âedgyâ to say.
go do it on hc then come back here.
First of all; no. Second; why shouldnât I get to mention MY preferred difficulty. Itâs part of the game just as much as the other difficulties.
Now, having said that; I donât get why youâre busting my chops, because I clearly said: âOveral though; yeah for my tastes they could do with less âgimmicksâ.â
So we are in agreement, right?
So how does that excuse you insulting players for whom LFR might be the only realistic or reasonable option? You dislike it; fine.
For not even bothering to do mechanics but instead /afk it or outright demand for a nerfs. Expecting the bosses to just fall over the moment you sneeze at them and call it a raid? Its a difficult position for Blizz. Try making LFR even a tad more challenging than hitting a target dummy = wipe clown fiesta. Cause you get an impression that people there canât even do 2+2=4.
Insult or no. Its what you observe.
LFR lolzzzz
Raids are getting harder and harder due to M+. With challenge modes in Pandaria and Draenor there were no problems as the rewards were cosmetics.
In legion between titanforging, warforging and m+ loot there were people who farmed m+ 24/7 making the raids feel trivial. I still remember I was in a guild that oneshotted Argus hc the very same day the raid was released.
Now we are in the opposite situation, loot has been heavily nerfed but the raid kept the higher difficulty, intended to be a challenge to most players. I think CN is overtuned, in hc you cannot make a single mistake without dying or wiping the raid. Or at least, you should be able to kill dena hc with 213 ilvl, which is imho not the case, unless you execute everything flawlessy.
For not even bothering to do mechanics but instead /afk it or outright demand for a nerfs. Expecting the bosses to just fall over the moment you sneeze at them and call it a raid?
See, the fact that you think that âthe averageâ LFR player is like that is just your biased view on things. Itâs not based on any facts.
Yes, there are bad apples, but often those are the people who usually raid higher difficulties and get bored in the lower risk environment of LFR. In other words; they are often the people that LFR is not meant for in the first place.
Try making LFR even a tad more challenging than hitting a target dummy = wipe clown fiesta.
LFR SHOULDNâT be more difficult, because thatâs NOT why it exists.
If you want difficulty; thereâs 3 harder versions to choose from.
You are forcing your mindset onto a difficulty that is NOT made for your mindset. That doesnât work.
Insult or no. Its what you observe.
So even if thereâs truth to your claims; what use does it serve to insult people by saying it in derogatory ways? You could just âstick to the factsâ instead of âmaking fun of itâ. That is my point.
Raids are getting harder and harder due to M+.
Theyâre not. The amount of stuff that the games can throw at you is limited because the gameplay is limited. Itâs always dodge this, move there, soak this with infinite variations of this theme.
The reality is that people are worse every day more. Despite dbm, people still need 95K weakauras just to move in the same direction once every 30 sec, otherwise is too complex. And this is the first xpac in a while where people are actually geared for the content they are doing rather than overgearing it in 3 weeks and smashing through mechanics.
This is the reality, the game is not getting harder, itâs the players that are getting worse.
LFR SHOULDNâT be more difficult, because thatâs NOT why it exists.
If you want difficulty; thereâs 3 harder versions to choose from.
You are forcing your mindset onto a difficulty that is NOT made for your mindset. That doesnât work.
I am not expecting LFR to be mythic difficulty or anything. And I am fully aware of LFRâs difficulty requirered. But if there shoulnât be any challenge even a miniscule one. Then why bother at all. Just put a Lorewalker Cho or something at the entrance and he will just show you the cinematics on every boss kill as a story or something? But let me guessâŚpeps dont want a story. They want to pretend that they actually killed themselves and press random buttons in front of the boss?
This is the reality, the game is not getting harder, itâs the players that are getting worse.
There has definitely been a trend the last years to make more and more gimmicky aspects in many fights. That doesnât mean theyâre harder perse, but they are more gimmicky and thatâs personally not something I enjoy.
But if there shoulnât be any challenge even a miniscule one. Then why bother at all.
Itâs pretty simple: If YOU donât find ANY challenge in LFR, then that difficulty is not meant for you. You should be doing harder difficulties.
Then why bother at all.
Because difficulty is subjective. Whatâs easy for you might be extremely hard for someone else. Thatâs why.
But let me guessâŚpeps dont want a story.
Actually, for me personally that is THE main reason I do LFR. So that I can experience the rest of the story, because Blizzard are STILL putting the resolutions of storylines or epic story moments inside of raids.
And that is why I would still very much like a âstorymodeâ version of a raid to exist. But thatâs another topic, so I wonât go into detail.