Arenas Rating - Drop Rating for Inactive Players

Simply stated, given that we’re about to see a new patch, I thought would make sense to revisit the same old topic: static arena rating.

The issue that we’ve seen in cataclysm and in this first season of SL, derives from the fact that Blizzard has nerfed 3v3 mmr to match 2v2 and RBGs bracket (solving it later, but too late), and that basically led to literally all high rated players stop playing their main chars and teams.

This, as consequence, has led to a concentration of strong players at the lower rating levels, and has, of course, fostered more boosting services.

For months, the best players have not touched their accounts in 3v3, they are sitting on top of the ladder since February '21, and have zero reasons to play.

Therefore, the clear solution is to emulate what RIOT does in League of Legends. We need to create an obligation for top rated players to active, to maintain their Rank 1 ambition. You shouldn’t be able to obtain rank 1 if you get like 3k rating in the first month, and then you do not play the season anymore.

That incentive is to make it mandatory for them to play a certain amount of games every week, as an example, to avoid having their rating decreased automatically.

I’m 100% sure we will see this issue solved, even if Blizzard tries to nerf mmr to level it across brackets.

Hope this can help Blizzard moving forward, think it’s something relatively straightforward that will help addressing some issues we currently have in the pvp scene.

Thanks

Blizzard had this in B-net WC3 ladder, they just need tor rethink old stuff.

i mean this season is kind of an anomaly right? the initial massive surge in activity way beyond what blizzard expected due to it being the best way to gear up shot inflation through the roof, and they tried to pump the breaks when those extra people stopped playing anyway because they already had the gear they needed.

sitting is maybe not the best thing though, even though i don’t think it’s normally this problematic. under normal circumstances, the inflation is the decay, it just raises other people instead of bringing you down, achieving the same result while reducing the perceived punishment if you can’t or don’t want to play for a while. but i guess sometimes it goes really wrong, like this season.

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