Greetings my fellow WoW players !
The goal of this post, is to find someone that has already preferably wrote a ticket or knows exactly everything about this topic, because I don’t really like bothering GMs with this kind of stuff through the support system.
The objective of the post is the Shackled Ur’zul mount which drops from Argus the Unmaker in Antorus, the Burning Throne raid. The mount used to be a 100 % guaranteed drop for someone in a 20 player raid after defeating Argus on mythic difficulty. Does someone know with how many % we are dealing with at the current state in BFA ?
Some of you will probably know me, as I am hosting 7 runs each week (which is nothing compared to some other hosts I know, but it doesn’t matter), means I get to deal with 7 of my own chances per week, and 140 chances all total per week since I always take a fully packed raid. All together, I have completed exactly 182 runs across my 7 toons, which is equal to completing it 26 times per character as I have started at the same time on all my toons, which mathematically means that I have now seen over 3600 chances for the mount to drop if I count every single player that has joined me so far. Out of those 3600 chances, I believe I have seen around 10 mounts to drop, which is insanely low if we compare mounts from Archimonde, Blackhand, Garrosh, Deathwing, Ragnaros and so on, which are a STATED 1 % DROP CHANCE.
So the main question of the topic a.k.a. why am I writing this since 182 attempts isn’t really a big number, how exactly does this mount work ? About 2 weeks ago, I saw a comment on Wowhead, stating this : 'The Raid has a 1% chance , after that, the system chooses someone of the 20 players who doesnt have it , and drops it for that player , as it did for me after 30 att 2019.06.19, this is really lucky because if you have to share it with 20 other players,the drop chance is actually less than 1% ,dont give up guys !
If we sum this up, if we take 20 players into a raid that has exactly 1 % to drop the mount, which is later divided by all 20 players, this means we have a 0.05 % chance to obtain this mount. This would not bother me since I have farmed WB mounts which are 1 in 3000, the rocket which is 1 in 4000 and so on, but this design is without a doubt the most stupid system I have seen since I have started playing this game. I will not waste my time furthermore, and will rather wait for the time when I can solo him on my own, and have a shot at my 1 % chance rather at a 0.05 %. The chances for me to obtain this mount before I can actually solo him are so slim anyways, that it’s not worth investing the time for this, atleast that’s my opinion, feel free to do so if you got the time and everything.
So to sum up, that theory mentioned above had me thinking for a long time, as I have obtained every ‘mythic/heroic’ mount from the past expansions that has a 1 % drop chance, but this is just not worth it if you calculate the odds.
Can anyone please confirm how this works, or is the Shackled Ur’zul still a 1 % mount drop like others, just for you, but I and other people joining me are just insanely unlucky. I know what being unlucky means so do not worry about that, both the Stonecore stone drake and ZG panther are the normal 1 % drop chances, and both took more than 500 attempts to get, but that doesn’t bother me as much, because IT IS STATED to be a 1 % chance.
Regards, thanks for your answers.