Proving again that you have no idea of the actual problem or the current state of warriors by completely ignoring the 2nd part.
a) Do they? Can they even get caught? By who to begin with? Warrs that you suggested to not charge in?
b) When they do, they have way more defenses/utils/cds than warr. Priests got disper/ps, rogues got their stuns/blind/vanish, hunters got FD, pet stun, trap launch and at the same time all these can still dump dmg. Even shamans feel unkillable as warr atm, even if you interrupt their LB. Meanwhile warr got a 3min cd rune on boots and his play style is like: right click till you have some rage.
Wondering whoâs strawmanning now by picking words by words, ignoring the general situation in each argument.
Oh guess you beat me, once again Mark Twainâs quote about arguing with fool is proven correct⊠Cba anymore, gotta sit back waiting for ppl to overextend in STV now.
Yes, melees have a bad time in random bgs without a healer.
What is your fix for that? Give warriors a 50% perma dmg reduction? Buff their dmg so much that you can charge in, do 1-2 globals and kill someone before you get bursted down?
Warriors rely on healers in vanilla, and its even worse right now because SoD is much more bursty than vanilla - so if you wanna become less dependent on healers, ask for overall less dmg (aka a fixed amount of dmg reduction like in P1) rather than more dmg to warriors.
Thatâs a bit true.
I made a warrior in SoD, then after being fully 25 geared I figure it out to reach exalted warsong and the best I could do was to protect heal and casters.
Still with a brain, warrior feels awkward and miserable to play.
Afterwhat I roll a priest to enjoy the meta, but get even more frustrated having to heal idiots warrior charging the enemy bus for an instant death. All the premade I create where warrior free :
ATM Iâm 40 with my warrior and pvp feels 10 times worse than in P1 where it was already a big disappointment.
Itâs just a trash class and I assume some warrior gladiator mess with developers wives, no other explanation
1 charge
2 harmstring
3 (if get healed ) mortal strike
4 (if not get healed ) die
5 click release
6 ???
7 go to forum
8 if nothing helps advance to 9
9 reroll paladin
paladin rotation :
1 click martydom
2 click auto attack
3 (if get healed) click auto attack
4 (if dont get healed) heal
5 repeat untill all die