Normal mode can easily be pugged and it’s still a thousand times easier than the lowest raid difficulty was back in WotLK and BC when WoW was at it’s peak.
Why are we spreading so much cra… Ah, ad revenue and page views.
Normal mode can easily be pugged and it’s still a thousand times easier than the lowest raid difficulty was back in WotLK and BC when WoW was at it’s peak.
Why are we spreading so much cra… Ah, ad revenue and page views.
Just because he has toxic character, doesnt mean he doesnt sometimes have points.
Normal is easier than Naxx during WTLK?
No, wrong.
I am sorry but this is increddible false and the only reason why raids took long wotlk and before was because of limited atttempts, sorry to burst your bubble.
asmongold said antisemitic things, hopefully without knowing.
whatever he says, does not interest me.
im willing to watch others give a gameplay review of a game. but anything more, meh.
Just bring back titanforging. give people chance to grind contents for upgrades and outgear progression and incentives to play lower content.
and bring back personal loot. thats common sense
I never said that every single thing he says is wrong, but if you believe “my e-celeb says X” makes anything you say more valid it just goes to show that you are as someone else put it “a parrot” and not really worth listening to as you have no mind or character of your own.
there is a reason they call them influencers.
99% of pugs never saw more than the first 4 bosses in ICC.
If your game requires artificial incentives for people to stick around, then your game sucks.
Farming the same content over and over because the game decides you’re not lucky enough to get a reward won’t make the game more fun.
titanforging was one of the greatest thing they did. people did the same bosses and even world bosses every week hopefully getting an upgrade. it created replayability. and that is a GOOD thing.
dont know why they removed it.
You are arguing with someone who actually played WoW before the game was even released here (WoW US stress test and EU Beta)… So sorry ur, akhtually the game was hard back then arguments don´t work on me. Because I was there… playing the game…
WoW was very easy, and that is why Classic, TBC and Wrath succeeded. When they made WoW harder during Cata it started failing hard.
The entry level difficulty for raids today is easier than in the past. You can argue all you want you’re still gonna be wrong.
No it wasnt.
What made it annoying and hard was the simply fact you had lockouts. (Mostly 10, some even 2)
There was also barely any ‘coverage’ over these raids.
There was also no PTR testing on raids as far as I remember wotlk and pre
You’re trying to tell me that ulduar and ICC normal modes were easier than vault normal is today?
I don’t use emojis so you’ll just have to imagine me laughing really hard at this.
Yes, cause thats etxactly what it is.
What did Ulduar bring apart from the bugs it brought?
Wasnt ulduar the buggyest raid in wow history?
ICC again, was not super hard. It was a basic raid with epic encounters, sure, enjoyable, sure, but hard? no.
Oh and not to forget, gear score gatekeeping
Another delusional Classic andy still operating under the assumption that “OG” raiding wad hard as nails. You would think Classic would have put an end to these mad ramblings but here we are.
No, normal mode is not a thousand times easier than the “lowest raid difficulty from BC/Wrath” (which was also “normal mode” but that doesn’t sound as dramatic right?), It’s harder and it has been harder ever since Cata onwards.
Old raiding was made hard by player stupidity, bad tuning, and a necessity for gimmick gear grinding, with mechanics playing a minimal part of the actual difficulty.
On the main subject, all modern instanced content is absolutely designed for esports first and the rest of the community second, this isn’t even a question. Mythic+ has been an unfun tryhard mess ever from BFA onward and probably the sweatiest it’s ever been now in DF, and not in a good way.
i played the original wotlk. its true that pugs usually didnt go pass the first floor. but most pugs was for ashen verdict rep. so there was no need to do that.
during wotlk wow had ALOT of active players. it was very easy to find a guild and anyone who wanted to be in one, got in an active one.
whats the difference between running the same raid 100 times hoping to win a roll for an item vs running a boss 100 times hoping to win a roll for warforged/titanforged ? (yes, you got it with a simple roll in the background)
difference is that without warforge, once you get the item, you are done. with warforge, even if you get the item, there is always an upgrade possible.
Normal people didn’t think that way, only obsessive, “50 Maw of Souls runs a day” people did. You should never run lower level difficulties of the current raid or last patch raids JUST because an item might titanforge because it’s madness that was never intended, but those people did and because of them, we can’t have titanforging which is the only system that made the grueling M+ grind somewhat worth it.
Sorry mate but I am not spending hours watching Asmongold not being able to kill bosses. I would wager a guess that his random subs are failing mechanics which is not a design problem, its a player problem. All of Razsageths abilities are well telegraphed and easy to overcome on normal mode, also its a raid, its not meant to be cleared in a day. Now I know the argument you are going to make because its the one Asmongold always makes “but I used to be able to clear them day 1 with randys” to which I say “well maybe the randys you used to raid with in previous expansions were better players”. I remember your old tread where you or someone else linked the video where they were wipining on the portal boss in SotFO, and sorry but those wipes were due to failing the fight core mechanics, its not difficult to put 2 portals on the 2 markers.
Retail raids are much harder than classic raids, but they are way more accessible and the skill bar of the average gamer is way higher today.
If Asmongold could do BFA and Legion raids in one go, but not DF first raid, then it obviously shows that this raid is harder?
Like that was the only argument I was making? Should also be said that Asmongold would intentionally bring bad ppl for his BFA raids to create content, whereas he tries a lot harder in DF. Which proves my point that clearing the DF raid is still harder compared to legion and BF raids.
You don´t even have to watch the video, I was just providing actual proof of difficulty, whereas you provide nothing.