Assassination: is there any use to poisoned knife?

So I am trying out assassination for the first time and I am struggling to find a reason to put that ability on my bar. It cost 40 energy, does like 1/4 of a mutilate’s damage, applies both of your poison to the target and gives one combo point for no cd.

So I first thought that since mutilate always gives you two CP maybe you would want to use it when you already have 4 CP to be more energy efficient. But then I realised you already have shiv, and garrote, and cheap shot who all give 1 CP, cost either less, the same amount, or barely more energy and who all do something way more useful anyways. So why bother ?

And it’s not like the garanteed poison application effect is stellar either, like shiv already garantees the non-lethal one and poisons already have a 50% chance to get applied baseline and a 100% chance when attacking from stealth.

Even if garrote, cheap shot and shiv were all unavailable I would rather mutilate, sure it cost me 10 more energy and make me “loose” a combo point but it also does 4 time the damage. Honestly the only use for that ability to me seem to poke ennemies from a distance if you ever need to. Am I missing something ?

Yes. You are letting out the fact that it is your only ranged ability, and that actually makes it the only spell you can use sometimes. The auto poison application is also powerful, I’ll try to give details below.

In PvP it is your only way to keep your poisons applied to a kiting target. It is also a very good way to slow an off target that is going for your team and isn’t in melee for you to slow (since you automatically apply poisons, you’ll land that slow always). You may also use it to generate combo points from a distance if you are being kited or are kiting, and you’ll have a finisher available when you enter melee again.

In PvE it will be how you generate combo points when you have to deal with mechanics that force you away and are about to overcap energy. Also, in a 2 boss cleave fight for instance if they aren’t next to each other and you have bleeds on both it will be your way to refresh the poisons on the one you’re not attacking to keep generating energy from Venomous Wounds since your bleeds last longer than your poisons.

Overall it is a very useful spell (granted, more in PvP than PvE) that is actually often undervalued by players. You are correct in saying that its damage and CP generation aren’t worth it compared to other abilities. However you mostly use it for its effect or for its range, depending on the situation and the content you play.

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I guess I undervalued the ranged factor aswell as the garanteed poison application, which to be fair didn’t come up very often while leveling.

Yeah, you are rarely not in melee or slowing off targets while leveling. This spell will come in very handy later though !

Since I have you on hand, unrelated follow up question time:

What’s your opinion on covenants for assassination ? I read they all seem pretty close to each other.

Depends on what you want to do. Necrolord is for now the best pick in PvP, but Night Fae and Venthyr are kind of close behind, each offering different advantages. Venthyr seems to be the best in raid, but very good parses by Necrolord or Night Fae players also happen. I do not know about M+.

In the end the only really wrong option is Kyrian.

Of course, all of that may change come 9.1.

What’s so wrong about Kyrian ?

Well, it offers less damage than the other three while not offering the mobility/survivability the other three also provide.

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A very useful thing. As Shadenox said you use it to slow down the target if it is at a certain distance (pvp), or you can use it if you need just one cp to cap 5 because there is no need to overcap cps with mutilate.

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I mean in that situation if the target is already poisoned I would still use mutilate and spend 10 more energy for 4x time the damage.

When all the bleeds are up, then you start your mutilate/envenom rotation and then there is really no need to overcap because you will be spamming mutilate/envenom for a while. That little energy saving is useful and you’ll definitely notice it, but it’s nothing crucial, you don’t have to do it. You don’t kill your target with mutilate anyway, you just build cp, so that dmg factor from mutilate isn’t that important to me.

Its a niché ability but has its uses, you can use it to fill in the down time you get in pve or pvp where you’re playing the role of the mouse and running or can not maintain connected to the boss for x- reason. Cause screw melee in SL Not much to add everyone else has covered it amazingly so.

I use it to reapply crippling poison when kiting things to keep them slow

When Shadowlands is over they should bake Serrated Bone Spike into poisoned knife.

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That would be kinda cool bu maybe too strong ? Bone spikes has a 45 sec cd for a reason and throwing knife is spammable. Or maybe they would have to make it so throwing knife has charges too.

It’s your only ranged ability, and is used for tagging mobs in the open world mostly. If you have crippling poison on for pvp, and the enemy tries to outrun you, this is an easy way to apply it to that runaway bastard. It’s much like warrior’s heroic throw or death’s caress on blood dk.

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