Azeroth reborn

I don’t think Blizzard would do that.

fake, blizzard wouldn’t put 1/10th the amount of work into an expansion like that.

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Combat System Rehaul: Damage States in Azeroth Reborn

In Azeroth Reborn, the combat system rehaul introduces the concept of Damage States, a feature designed to enhance immersion and bring World of Warcraft back to its gritty roots. This new mechanic visually reflects the physical condition of player characters and enemy NPCs as their health diminishes, adding a layer of realism and intensity to the combat experience.

Key Features of the Damage States System

  1. Visual Representation of Health
  • Damage States: Both player characters and enemy NPCs will display various damage states based on their current health. These states include:
    • Injured: At this level, characters might show early signs of damage, such as a black eye or minor cuts. The character is still combat-capable, but their injuries are becoming noticeable.
    • Badly Injured: In this state, the damage becomes more severe. Characters might have a swollen lip, a bloody nose, and more pronounced bruises, in addition to the injuries from the previous state. Movement and attacks might appear more labored, reflecting the character’s weakened condition.
    • Almost Dead: This state presents a grim picture. Characters may appear battered, with significant visible injuries like deep wounds, blood-soaked clothing, and a pale or weakened demeanor. This state conveys the dire situation of the character, heightening the tension in critical moments of combat.
  1. Gear Degradation and Visual Effects
  • Damaged Armor and Weapons: As characters take damage, their gear will also reflect the toll of battle. For example, armor might show dents, scratches, or even begin to rust after prolonged exposure to harsh environments or combat. Weapons might appear chipped or dulled, adding to the sense of wear and tear.
  • Progressive Gear Damage: Just as characters have damage states, their equipment will too. For example:
    • Slight Wear: Small scratches, dents, and minor tarnishing appear on armor and weapons.
    • Significant Wear: Armor might lose its shine, develop cracks, or start to rust. Weapons could become visibly dulled, and shields might have noticeable chips.
    • Severe Wear: Armor may appear severely damaged, with large rust patches, deep cracks, or even holes. Weapons could be visibly bent or chipped, reflecting their near-breaking point.
  1. Impact on Gameplay
  • Immersive Combat: The introduction of damage states deepens immersion by visually reflecting the toll that combat takes on characters and their gear. Players will not only feel the pressure of low health through gameplay mechanics but will also see it reflected in their character’s appearance, creating a more visceral connection to the game’s challenges.
  • Tactical Awareness: Players will need to be more aware of their character’s condition, both in terms of health and gear integrity. This might influence decisions during combat, such as when to retreat, heal, or repair equipment before it fails in the heat of battle.
  1. Return to Gritty Roots
  • Gritty Aesthetic: These visual updates contribute to bringing Warcraft back to its gritty, war-torn roots. The world of Azeroth is one of conflict and survival, and the new damage states system reflects the harsh realities of life in such a world.
  • Atmospheric Enhancements: Combined with the overall rehaul of the combat system, the damage states will make every encounter feel more intense and grounded, enhancing the overall atmosphere of the game.

Overall Impact

The introduction of damage states in Azeroth Reborn adds a powerful layer of realism and immersion to World of Warcraft. By visually representing the physical toll of combat on both characters and their gear, this feature deepens the player’s connection to their character and the world around them. It also reintroduces the gritty, battle-worn aesthetic that has always been a hallmark of Warcraft’s darker narrative themes. As part of the broader combat system rehaul, damage states ensure that every battle feels consequential, visually engaging, and true to the spirit of the Warcraft universe.

The only thing that I would want from those lists are the weather effect, but I don’t need it to have actual effects on game, but I would be lying if I said the debuffs and such would be immersive to see.

Thanks for your input ChatGPT.

Also, flagging this nonsense as Spam.

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Don’t be such a meanie.

And you think CHATGPT could come up with this?

Maybe version 5.0…

Yes, easily. Also the entire way its written, it’s very clearly made by ChatGPT :joy:

2 Likes

Item Drops in Azeroth Reborn

Building on the sophisticated Garrisons Revisited system introduced in The War Within expansion, Azeroth Reborn expands the scope and variety of item drops across the game world. These items go far beyond traditional gear and mounts, offering players an unprecedented level of customization and interactivity both in and out of combat.

Expanded Item Drop System

  1. Vehicle Customizations
  • Functionality and Aesthetics: Players can now discover vehicle customizations that not only change the appearance of their mounts and vehicles but also affect their performance. For example, upgrading a flying mount with a new set of wings might increase its speed, maneuverability, or resistance to environmental hazards like storms.
  • Dynamic Handling: Customization items can alter how vehicles handle in different environments. A set of reinforced treads might improve traction on snowy terrains, while a streamlined hull could make sea vessels faster and more agile during naval encounters.
  1. Moods
  • Expressive Gameplay: Moods are a new type of drop that allows players to set their character’s emotional state, which affects how NPCs interact with them. A player in a “Cheerful” mood might receive friendlier greetings and better prices from vendors, while a “Grim” mood could intimidate enemies, leading to different dialogue options or even avoidance by weaker foes.
  • Roleplay and Immersion: Moods add a new layer of roleplaying to WoW, allowing players to express their character’s personality in more nuanced ways. Moods can be unlocked through quests, events, and exploration, each tied to specific actions or achievements in the game.
  1. Dancing Moves and Emotes
  • Expanded Social Interactions: New dancing moves and emotes can be discovered as item drops throughout Azeroth. These range from simple gestures to complex dances that can be performed in social hubs or during in-game events. Certain emotes might even trigger special interactions with NPCs or unlock hidden dialogues.
  • Event-Specific Drops: Special dances and emotes could be tied to seasonal events or world events, making them rare and sought-after collectibles. These can be used to participate in community-driven activities, enhancing the social fabric of the game.
  1. Garrison/Player-Housing Customizations
  • Endless Customization Options: A nearly limitless variety of items can be found throughout Azeroth to customize your Garrison and the surrounding environment. These items include:
    • Decorations: Statues, banners, tapestries, and other decorations that reflect your character’s achievements and interests.
    • Functional Items: Workbenches, stables, gardens, and other interactive items that add utility to your Garrison, such as crafting stations or follower management tools.
    • Ambient Features: Customizable weather effects, lighting, and ambient sounds that change the atmosphere of your Garrison, allowing you to create anything from a serene woodland retreat to a bustling fortress.
  1. Achievement-Tied Drops
  • Unlock Through Achievements: A good portion of item drops in Azeroth Reborn are tied to specific achievements. For example, certain moods, vehicle customizations, or Garrison decorations might only become available after players complete challenging feats or milestone achievements.
  • Achievement Points as a Gateway: Some items are locked behind a threshold of achievement points, rewarding players who have dedicated themselves to mastering various aspects of the game. These could include rare and prestigious items, such as exclusive mounts, unique armor sets, or legendary weapons that reflect the player’s dedication and skill.
  • Progression Incentives: By tying valuable and desirable items to achievements, players are encouraged to explore more content, complete challenges, and engage in diverse activities across Azeroth, knowing that their efforts will be rewarded with unique and meaningful rewards.

Gameplay Integration and Immersion

The enhanced item drop system in Azeroth Reborn is designed to integrate seamlessly with the broader game world, making every activity, from questing to raiding, a potential source of new and exciting items. This system encourages exploration, social interaction, and creative expression, allowing players to personalize their experience in ways that were never before possible.

  • Encouraging Exploration: The sheer variety of item drops means that every corner of Azeroth holds potential treasures, whether it’s a hidden cave containing a unique dance emote or a rare mount customization item found in a forgotten dungeon.
  • Achievement Motivation: With a significant portion of items tied to achievements, players are motivated to pursue a wide range of activities, ensuring that every victory and accomplishment in the game is rewarded in a tangible and satisfying way.
  • Personalized Gameplay: Customization options for vehicles, player expressions, and Garrisons provide players with the tools to make their in-game experience truly their own, reflecting their journey, achievements, and personal style.

By expanding the scope of item drops and linking them to achievements, Azeroth Reborn not only enriches the gameplay experience but also deepens the connection players have with their characters and the world of Warcraft. Whether you’re seeking the perfect item to complete your Garrison or looking to express your character’s unique personality through new emotes and moods, the world of Azeroth is now more alive and customizable than ever before.

These ideas are amazing.

Lets just try to keep things respectful, sir.

Ai dont have eyes ? :dracthyr_uwahh_animated:

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Thats too long to be a fever dream, a fever coma perhaps?

who’s the bigger nutter?
he who writes it or he who who reads it?

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At first I was like “whoa this guy has way too much free time” then it was pretty clear that this is some AI generated stuff. At least back in the day people did put some effort in these new expansions “leaks”.

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ChatGPT is not a seer. :sweat_smile:

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I have some concept art to share but it won’t let me.

There are also 7 additional entries, but I’m going to stop posting them since everyone is droning on about CHATGPT.

Get back to min/maxing!

Oh no please don’t stop help how will we survive…

By min/maxing

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No thanks. People haven’t stuck to wow for 20 years only to radically swap everything including its last familiar/distinct fundamentals for a completely different game. Tons of the ideas are poorly thought out and there’s so many issues in the original post BESIDES the ditching of the games core fundamentals too.

Go make that game on your own instead and show proof of concept and you’d realize in the process there’s a reason why wow hasn’t done those things.

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You could have stopped there.
Not interested.

1 Like