I’m currently experimenting with various classes, with a primary focus on the balance druid in PvP. However, I’ve encountered significant challenges, particularly in 1v1 situations. Handling melee classes, especially rogues, has proven to be difficult due to their high mobility.
In a recent duel, I faced a balance druid with ratings of 2.4 in solo shuffle, 2.2 in 3s, and 2.1 in 2s. Despite my lack of proficiency with my ret pally, I was able to defeat the balance druid multiple times. This success wasn’t a testament to my skill with the ret pally but rather highlighted the overall struggles of the balance druid. Mobility emerged as a prominent issue, making it tough to outrun classes like Demon Hunters, Warriors, Rogues, and other melee opponents.
Imagine the frustration of dying while in bear form with bark skin active – it must be a daunting experience.
In my opinion, playing as a balance druid is not enjoyable. PvP balance seems off, regardless of a player’s experience level. It feels unreasonable for a 1.2k-rated rogue to consistently defeat a 2.5k-rated balance druid.
Regarding solo shuffles, it’s exceptionally challenging to play against melee combos. As a balance druid, everyone converges on you, and you’re forced to remain in bear form constantly. Unlike other classes like locks and mages who can still counteract melee assaults, balance druids feel helpless in the arena. They succumb quickly in bear form without contributing much.
Blizzard, if you’re attentive to player feedback, please address these concerns. Balance druids were enjoyable to play in Mists of Pandaria with good mobility tools like Blink and Trees. Nowadays, the class feels like a mere shell, suitable only for PvE.