Balance druid tuning

So they did tuning… nerfed builders and buffed spenders, wise people did the math and its not a buff or nerf in pve.

However in pvp we got huge nerf on starfire dmg, we had to have several buffs procced and stars aligned to hit big with starfire and honestly i didnt see this as problem since we lack on defensives and only way to have a chance vs those op melees on our asses was to crit big, why not buff starsurge more in pvp if they insisted on nerfing starfire to ground? Also certain melees doing same dmg with instants while having 0 downtime training people down.

Reducing the starfire dmg buffing talents by solid 70% in pvp was a bit rough dont you think? Dont ruin the hero talent tree that was actually okay to use to force people on the clunky tree spec.

Here is good post Serious balance Druid feedback for the devs - Classes / Druid - World of Warcraft Forums (blizzard.com)

Balance is unplayable in 1v1 situations in the open world. We cannot win any duel. Kiting is probably the only way to survive, but we cannot kite most of the time because everyone has strong mobility, gap closers, or grips.

Please do something. We are the worst caster and almost the worst spec in the game at the moment (RIP Enhancement Shaman). I believe only Enhancement Shaman is worse.

To be clear, changes like adding or removing %dmg/heal are not fixes (numbers).

We are paying to have some fun, but this class is not fun in PvP. Forcing us to change our main to have fun is ridiculous.

1 Like

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.