Never said these particular ones are bad
I just gave an example of how an addon can let you circumvent the original game design. You just jumped to conclusions yourself
Iām not even all that good at the game, I have 80 average for peteās sake, thatās barely in the purple. If you think that is try hard I dread to think how you play the game.
Addons should not only be deleted from Classic, but from everywhere.
On the other hand its a 20 years old game now and they couldnāt put together a meaningful/customizable UI in all that time. The new retail UI can be called progress. There are some too OP addons for sure, but also there are some addons like bagnon, which should actually be a settings option like in gw2.
But speaking of settings⦠From time to time I run into things that I can only set with /console commands, which I can only find on different websites where someone has already helped other players, wich is a shame, as i said before IT IS A 20 YERS OLD GAME.
It is obvious that all the addons that are used to play for you only make the game worse, but in fact addons became so widespread because blizzard was not able to put together a usable (comfortable) user interface in 20 years.
DBM wasnt working after the latest update. Keeping track of that 1 mechanic per boss while pressing 2 buttons was really hard ā¦
Addons like DBM just rise the lowest bar. People that are playing properly with it wont have a problem without it, but the people who complained that the faceroll raid Gnomeregan was āhardā would be quitting or soaking the forums with tears.
Because you had the addon called āBrainā which people think they will automatically get if they ban addons - to get on the same level as the once they now cant catch up with.
Insert Skinner meme: Am I a bad player? No ⦠it must be the addons that people are using to get ahead!
Youre talking about UI addons, i can kinda agree classic is lacking in alot of these aspects.
But addons that automate half your game or interractions / cause the game to be braindead or make certain mechanics obsolete shouldnt be in the game tbh.
Like someone mentioned, DBM was down for one reset, people cleared gnomer with no problems. The biggest take away from that expierience was, the encounters felt more fun rather than having everything just screamed at you or anticipated cause youve got timers and big flashing words on your screen.
It just felt overall better, i dont know why, maybe cause it was a little bit more chaotic and you had to focus and adjust.
When I say addon, I donāt talk about Combatlogs. Combatlogs is a feature of the game, itās not an addon. So Warcraftlogs still exist, but you canāt use DBM/WA/Details and any others 3rd party LUA file.
Sorry, I started writing my reply specifically responding to this guy and than it turned into a general rant. Also this forum in mobile form makes it exceedingly hard to see and indicate who you are replaying to, so I may have tagged you.
Ofc I know the difference between an advanced combat log and lua addons. Thatās sort of beside my point, they are both useful and invaluable tools that make the game actually playable for me. (And many others)
!00% agree. i already see the slow-creep to elitism that appeared at the end of Wotlk. Just have basic one like it used to be. Look at retail- would any of the ātop-guildsā even manage without these addons. Doubtful. It shouldnāt be about the addons but about the game. Sure, have some basic timers etc, but even better, develop them as an in-game feature.
The first ever raid I joined in MC in 2005 had obligatory decursive addon that automatically dispelled the closest person to you with a click of a button, and healers had an addon that targetted the person with least health in raid that was in their cast range and cast the appropriately downscaled direct heal to top them off without overhealing. Weak Auras used to be called Power Auras because of how much it helped play the game for you. Back in retail Wrath there was an addon that drew warning circles on the ground before bosses even cast their AoE abilities, like Rotface, Putricide or Blood Queen. Needless to say Blizzard disabled it all. Addons can progressively do less and less as the game goes on, not more. But to the people who started the game at 12 in Wrath it may seem that addons got better, simply as they progressivelly learned about them.
In other words, what you mean to say is ābasic ones like I used to use, or even knew aboutā.
I started in BC and to be honest I donāt really remember. I do, however remember when Gearscore was introduced and it really changed things massively for the worse. I think timers, utility and interface addons possibly are OK ? Where would the line be drawn? Sure, it can be discussed. Take a look at retail and see the state of the game. Is that what we want for SoD ?
We dont need addons, what we need is a well rounded customizable UI. The new dragonflight blizzard UI should be an option in sod too, and immediately there would be no need for a bunch of UI addons. Is the game playable whiteout UI addons? Sure, but the existence of addons is blizzardās fault, why they couldnāt make a comfortable UI in 20 years (ok actually they could in dragonflight) but still lots of missing options there too.
I think the pve addon stuff is not a big deal in classic, bosses are easy AF whit or whiteout them, the problem starts in retail, where the new bosses are already designed in such a way that it is no longer possible to kill them without an addon/weak aura.