Bans for m+ leavers

At that point we are arguing semantics pretty much. Griefing, undesired behavior. The result is the same - > It spoils the enjoyment of others.

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No it isnt, and it still doesnt tell how they will handle people giving up pushes on higher keys that failed.

You dont know that, and nowhere in the blue post were said either that it would only affect leavers when the key begins you just made that up yourself.

Ofc it needs to be clear what is bannable and what is not. Its normal part of people pushing high keys in m+ to disband when the key is failed.

i honestly think it should be harder to ++/+++ in lower keys than higher. People are jumping in to content not suited for them, people have to carry them then cry when higher rio players leave

People should just be realistic and join +2 keys even when their ilvl it ‘too high’. Like i also did on my mistweaver. I did every dungeon on +2 or +3 (with 607 ilvl). While on my main i already have timed up to +12.

The people united will never be uninvited!

xD this has to be troll…

did you miss the psa? the ban was for people queuing up in dungeons and leaving as soon as the key was put in to just troll people, nobody is going to ban you for leaving after first wipe even if you do it 20 times… the fearmongering got to you brotha

wdym by “these types” do you even understand what these bans were?

Its not fear, it’s annoyance.

Blizzard literally did all this then they have to gall to turn around and blame players for the toxicity they caused.

“How dare you poop on the floor after we force feed you laxatives none stop”

They did this. People reacted. They foster a burnout environment and it’s getting worse. All the M+ changes they made in tww are terrible.

That is not what Blizzard said. I hope you are right, dont get me wrong but that is not what blizzard said.

It is about people leaving “a great many times”.
And " or in some cases"; read in SOME cases “even deliberately intending to harm others’ experiences”.

So i am more thinking of they have SOME cases like you described. But most of their cases are people who leave “a great many times”. Whatever that means. But in most cases there wasnt intent to harm others’ experiences.

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You can be replaced in m0 so who cares. The system doesn’t gimp the lead instead of the leaver or bad player.

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It’s not a troll :slight_smile:

ok ill bite the bait, so you have done some keys right and unless you are in a grp for your weekly key, ye in most cases you shouldnt leave. but if you do to push keys and you would prevent people from leaving with arbitrary restrictions like a ban threat, what do you think will happen?
what do you think i will do to your run if you demand for me to stay against my will. oh brother let me tell you, it will not go as you imagine it would. ever heard of soft inting?

This is what they use to add any deterrent against leaving. Nothing new there

“Healer spent 4 seconds stunned” would be awesome if paladins had a spell that would fix this problem you could have used instead of crying like a little :dog:

Tank and healer sucking is significantly more detrimental then the dos sucking

I was a bear at the start of the season, paladins were unplayable at the start.

I’ll say it again in case you missed it, you got filtered by challengers peril.

Is the 15 seconds death timer in the room with you right now?

:joy:

you again, hush now…you barely left m0 due to challengers peril fear.

Dropped a brick in your pants and been cowering ever since :rofl: :rofl:

Missed that second post till after I replied

“You stopped playing cos you found an affix unfun despite getting hero a couple times last expac and ksm every season since like s1 of sl half of bfa.” I’m trying to have a “civil” discussion no slating your skill. You’re a dwarf shut up see that’s not very relevant to the conversation either is it? How about stick to the topic instead of focusing on a different thread.

This is why I think that the issues of M+ are much more fundamental than most people are willing to admit.

I think that the Delves with 5 people are an interesting experiment on what M+ could have been without all the parts that make things much more hostile than they need to be.
Difficulty selector based on your best clear, you get to decide the instance, you do not have a timer to prevent you from taking a break if something happens.

Exactly. Thanks for remaining civil unlike some

The removal of any mechanical affixes at +12 is a blessing. I’m actually annoyed when I have to do a lower key with these stupid affixes. It’s obnoxious and annoying.