BDK rework, nerfs, future

Tww is coming soon so i wanted to review BDK rework and what is good and what is missing.
Death knight class spec tree:
I think its solid rework and kinda like it. Ofc some tunning needed for Vestigial shell.
Blood spec tree:
Have mixed feeling about it. We get stronger but still i think some blizz’s goals not achieved. Like for gorefiend’s grasp. In m+ still nobody gonna take it, because its a lot of dmg or defensive to give up for it. Bonestorm rework is good, but nerf to 5 stack is to harsh i think it should been 8 stacks. Consumption before nerf were great, now it is big question if we still gonna take it in TWW. Leeching strikes, blood tap, blood feast and relish in blood still in tree and i dont know what they doing. Carnage talent is very undertune (and if consumption is weak you never gonna take it…)
what i think blizz should done:
make gorefiend’s grasp and rune tap make baseline and introduce new talents.
Hero talents : Deathbringer excelent hero talents for BDK. Very happy about it.
San’layn: After death strike nerfs and sanlayn’s nerfs it’s dead for BDK. Haste is kinda useless now for BDK. i think now it is need hard rework.
Before death strike nerfs for BDK rework i would give 8.5/10 but now only 6/10. No flexibity in talent tree…
P.S. I think blizz still owes for all DK raid buff. Its a little bit unfair that we left with none

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I agree, buff bdk more, someone has to be on top, might aswell be us.

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I mean overall it ain’t bad, but they should really look at things that is completely pointless like mark of blood and get rid of it imho.

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I do not like bone shield, and if any dev played Blood DK they would know why.

but they dont.

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