Hello to all my fellow players.
I am torn between two tanks. Vengeance and Blood. Right now I am leveling Vengeance and Blood simultaneously when time allows it. I enjoy the lore and aesthetics of both classes and I try to avoid FOTM if possible. If the class is utter dogs**t, I happen to like it, I’ll play it
I have a few questions regarding these two tanking specs and Icy Veins can, at times be a bit overwhelming. Note: I am as casual as it gets and my reflexes aren’t what they used to be due to brain injury few years back. So this is for leveling, dungeons and maybe M+. Also, sorry for idiotic questions, sometimes I need something explained in layman terms.
1.Who has higher uptime on defensives?
2.Who has better self healing / tankiness?
3.Who has bigger HP spikes?
4.Who is more likely to get its cheeks clapped / instagibbed when a defensive is down?
5.Who has more engaging / faster playstyle?
I would appreciate some feedback as I don’t have much spare time on my hands to play so I can focus on only one tank.
atm i feel blood is very hard to die in raids and tyranical and much better in m+ fortified given u have crimsom rune weapon leggy as it fixes the awkward ramp up of bone and agro at the start of each pull we had on S1
the only big issue i find with it is dmg, in aoe u can manage DRW makes BB hit twice for double blood fevers and bonestorm still helps, but on single target even in DRW the dmg is meh
having said that, this should only come into play if your going for really high keys, for the average player doing 15s u will be more than fine as blood.
That’s what I was afraid of, Blood ending up rather low on a dps scale, which in turn affects holding agro.
On a side note, I am more inclined on leveling a Blood Dk despite all it’s flaws since I like the class. I am interested in which of the two specs I mentioned is more forgiving as in, not getting instagibbed by a poorly timed defensive or all being on a CD.
DK for sure, u always have a CD for anything, you can cheese alot of effects with IBF (immune to stuns), deaths advance (immune to knockbacks) and AMS (imune to the vast majority of magical debufs in the game like fears and magic dots), lich born removes and immunes fears, sleeps and charms.
for predictable dmg you got rune tap on a 25sec cd and 2 charges (~15cd), magic dmg AMS, you also have AMZ to help with aoe dmg, for general dmg u have IBF and vampiric blood. a conduit also gives lich born 10% dmg reduction
aggro isnt a problem, with CRW legendary u will basicly have a 1min cd on DRW and u can spam blood boil on each pack to get initial agro, CRW also gives u 40% rune regen after 10 secs of DRW ends. it also grants 5 bones which saves u 2 to 4 runes on marrowrends. geting the 5 bones also refreshes the duration of the bones so u dont need to cast marrow.
DnD, DRW (instante 5 bones), blood boil, marrowrend (for 10bones), blood boil, HS spam on top of DnD → bonestorm
this will hold the aggro at the start of each pack easily
the aggro isnt much of a problem, its the single target that is behind other tanks with DPS cds like wings for palas.
Thanks for the replies guys.
Will give Blood a go, having so many CDs on a dk is a bit overwhelming compared to a DH, not saying DH is a braindead class.
Also Grovi, I am aware bear and warrior are the smoothest, just that I can’t get invested in these classes sadly.