Being social is a choice

Good day everyone on the forums.
Let me tell you being social is a choice not a bad game design.

  • saying abbreviations is a choice.(like gg,bb, gz)
  • saying nothing is a choice
  • ignoring is a choice

I could go on but I think you get the point.
We can all make decisions of how we wanna approach each other and the choice is yours of course.
You can either be nice and typ/talk say things like “Hello everyone” or “how are you all” or you can decide to typ nothing at all.

But next time you typ on forums or wherever wow is not social anymore know that it starts with yourself and your fellow player aka the player character next to yours😉

Cheers dear readers and have a nice day

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Cute.

I want a game that makes it easy to find people to be social with, and a game where you don’t have to fear arbitrary suspensions based on automatic systems wherever a social bond breaks down.

We have people that don’t talk because they’re afraid of suspensions. Not because they say bad things, but because not talking means you can’t report them for language, which people do if they’re upset for an unrelated reason.

We have people that don’t talk much because most of the people they meet don’t speak their language. This wasn’t a problem in the past but now our groups are full of Italians and Germans and Russians and Ukrainians and whatnot. The younger generations speak English, the older ones do not. So often times they say nothing to someone like me. They can’t.

WoW used to solve this with realms… modern WoW broke down the barrier. Seems great, but it doesn’t actually increase the number of people you’ll meet, only the amount of people you could in theory meet.

We want a game where you have a reason to contact each other when you see each other in the world, too. Just opening chats after going into a UI panel isn’t enough to consider WoW a social RPG.

It’s possible for a game’s design to make you more or less social within them. Some aren’t social at all, being single player. Some games need to put more emphasis on this than others. WoW is right at the top of most social games, but the modern design missed the mark.

You clearly don’t understand the situation. Of course anyone can open the chatbox, but that doesn’t mean the game is good at encouraging it, and you need two interested parties.

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Using language barrier as a reason why we can’t talk? Really? Well if that’s the only excuse you have better just go to options and turn off chat in its entire…

Also saying there are 2 interested parties is exactly right if someone greets someone and the other ignores it because he/she is mister/miss grumpy then it’s not on the nice person…

And if your scared of being reported then that’s on your self because you simply trash talk.

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It wasn’t. Did you read the full post?

And I think it’s quite reasonable. If half the people you try t contact can’t speak to you at all, that’s going to cause some trouble.

No. There are bad people out there, as you just admitted.

It’s not so bad right now, but a few months ago people were getting banned for nothing, but reported for language, by some automated system. They were all over the forums complaining about it. Several threads each with a handful of people in them every day. Seemingly normal people, too.

They didn’t write what the offence was, nor when it happened. People get 2 or 3 of these in their 15 year old account? They’re going to go dead silent. Just in case. Silence is better than a ban.

I never got a warning, but even I got nervous because of what I saw group members do to others.

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I rarely speak. Over the years the way people interact has changed, the way people interact now is vile. People think it is normal or acceptable to be passive aggressive, to put people down to demean them, speak from a position of superiority, do word gymnastics to manipulate discussion and dialogues.

Look at the replies here, look at the replies in any discussion. It’s all the same.

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When people say WoW retail isnt social they mean players do not interact with eatch other. They dont mean that they no longer talk for sake of talking.

Examples of player interaction:
Can you help me with Q?
How do i complete this Q?
Can you make me food pls?
Pls can you create portal for me?
Hi would you like to tank dungeoin for us?
Yo can you enchant my bracers with 5 int?

Basicaly retail doesnt create enviroment where players would actuialy have to say anything at all which turns game into single player game and makes players quit. Becouse when player sing up to play mmo they expect they will get to inreact with other players no play solo 24/7 with option to talk.

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In a world where you can get mass reported for pretty much anything , regardless if it’s right or wrong polite or rude, I choose to stay silent most of the time.

To quote a classic:

“I’m getting too old for this sh#t”

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If I dig up both my memories from the original TBC days and the classic wow days as well as memories from doing the fishing thing in Dragonflight in the first weeks, I can find that social interaction is much more likely if there is enough time to do less fighting and more bantering.

The modern game simply keep you always running after some goal that will either be reached faster if you do not stop running and fighting or can only be reached if you go as fast as possible.

The Old wow as well as some more chill chores in even the current wow, allow for a much more relaxed pace that leaves more time for people to start bantering in order to pass the time between mob spawns, fish bites, etc.
Also during Ye Olde WoW times, there were really few real mass social media outlets, WoW itself was peoples social media, now they have their facebooks, their Twitters/Xs, their Discords etc. So the social interaction people get most of their social media fix outside WoW itself.

>1) The elder World of Warcraft is a realm wherein thou dost dwell and maketh thy living

>2) Modern WoW is just a giga-sweaty speedrun grindfest where you zoom for loot clout and flex on the NPCs, no cap

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When players had social anxiety, they dont want speak in game, so.

Well, I’m sometimes talk when I’m in LFR or finder dungeon.

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Good thing there’s a big circle on the map to tell you where it is, a single sentence to tell you what to do, and sometimes even a highlight around the objective.

All quests as you level up can be soloed, because at some point in WoW’s history this zone was dead. It often still is.

Don’t you all love the new recuperation feature? Here’s a fun fact: In a mage who no live has the ability to eat by own food on my bars. They are now only useful to healers, and rarely at that.

The Stormwibd portal room is a marvel of modern magical engineering. It’s also a total lorelol. Big persistent portals to other worlds is supposed to draw them into each other in the nether, eventually killing both worlds or overrunning one with creatures from the other, yet there are no defenders there.

All hail dungeon finder!

All hail vellums!

You’re exactly right. We need conversion starters, and most of them are gone.

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Because, in these settings, there is more leeway for interaction with other players instead of zooming towards the end goal.
As far as I am concerned, at some point, the endgame (or the people doing it) became so demanding that there is no time to banter, only time to run and fight optimally, even when that is not truly needed

Oh please. This whole issue feels highly exaggerated. It’s a good excuse to not even try to be somewhat social, though.

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There is a reason why the Eu-forums is like a wasteland of the game Fallout :slight_smile: and at some point this reflect with the game .

I been in Us for 4 years . I could say the interaction with other players is 180 different of what you have in Europe.
I Don’t know what is the reason but it feels like Eu-players are under depression .

I was making jokes in /1 General and people were having fun and also made contribution with other jokes etc …Eu?? probably your going to get banned even asking for some tips(help).

Well to say the truth i rarelly saw anyone posting even on trade or any channel …

In 1st season a guild member was banned (language ) from a message in the g-chat …Imagine people raiding together report others…

Thing is that people call these forced interactions social in Classic where as there is nothing stopping people having those same conversations in Retail. However not everyone wants to do questing with others.

The various times I’ve gone and played Classic most interactions are, asking others for a group for some mob that can’t be tagged otherwise, it’s a bit like the equivalent of joining an M+ group. You group up with others, you say hello, at the end of the task, you say thank and or goodbye. And off you go.

Some of them don’t even want to group up, wont reply and just race to tag whatever it is. Classic is far from this have people make out. Not to mention when I started originally back in TBC the playerbase was vile to me on the whole as a new player to the point I avoided any group content until the next expansion.

I certainly don’t wish to go back in time to antiquated unfriendly bad behaviour encouraging systems. Equally there will be plenty a Classic player doesn’t enjoy in Retail. But it’s all world of warcraft and isn’t it fab that we have these various versions for people to enjoy. However, in the same way that Classic players mostly want NO CHANGES, Retail doesn’t want to go back in time to old systems either.

I am far more social today than I was when I started. My socialisation isn’t talking to a random doing the same quest as me but on the other hand it wasn’t back when I started either. It’s mostly on discords, the forums etc. I do like to answer questions in newcomer chat or help new players out. I remember all too well what it was like to have no idea what I was doing and how appalling the player base can be with newbies.

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People act like asking a mage for food or a portal was peak social interaction as if I didn’t treat that nameless mage as a human shaped vending machine.

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When was the last time when people were "social " and not giving death threats and calling other people mothers names ?
And when you told them that you are reporting them .they would say go ahead ,nothing will happen .

Cute of you to ignore the past shenanigans by trying to paint rosy picture of community.

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And it’s very unusual to have a dead trade channel. Most people leave them asap to get away from the spam.

Also I didn’t find spamming in general chat for a dungeon group was social either. Tbh even today, I’m most social on discord if I can sit in voice and chat while we do stuff.

I had to move to Argent Dawn to get the vibe from WoW I used to get days gone.

It’s not just about players interactions with each other. It was zone chat , trade chat , LFG , RP channels.

It just makes you feel even though you were doing your dailies alone there was still life out there. Conscience sentient beings present in Azeroth.

Imagine the vastness of space. Lifeless and you’re all alone in a small pod. Wouldn’t it be conforting to hear the hear the radio go off ?

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Yeah, well, that’s just like, your opinion, man.

i have talked on all places in the guild,forums, general chat,discord or just /say…
and from all these places and experiences i know that most simply do not wanna talk, discords are usually the most chatty if your in a voice chat and even those can depend on who you talk with… sometimes people can be selective to who they talk.

wow forums though feel like a place sometimes people come to to complain…