Yeah I thought about that too, but then I realized that the druid class is basically about nature and balance… nothing related to Mechagnomes’ lifestyle
I have a feeling Mechagnomes whould only be able to become;
Waarrior, Rogue, Monk, Hunter and Tinker. Considering that they have sort of given up on magic and been seperated from the world for so long.
Otherwise I think that Hunters seem very reasonable - Mechanical Pet, a Lazor sighted heavy gun sort of suit them very well.
Warriors - With a coghammer/spanner, any mechanical shield and shield defence gadgets.
Rogues - with optimal camoflage devices.
Well and ofcourse tinkers since well… should be signature class really.