Best gear upgrade system and patch since ?forever?

I usually write to these forums to complain about something but now I feel like its time for some praise.

  • The gear upgrade system is perfect , especially beign able to upgrade raid gear. I like the philosophy of it, doing harder and harder conent makes your gearing fast paced but not absolute BiS, you still have to look for that BiS 444-447 vault item or the next item you ll be able to craft. Or that extra ilvl for those tha invest their time with a guild that wants to farm Mythic raid. Meanwhile you dont get stuck with some LFR tier or Normal trinket and feel miserable for a whole season you r not full time mythic raider. If you can gear up enough to do 16+ you are almost there. I feel its a very sweet spot for players that can push 16+ but dont have time for Mythic raiding to get almost mythic raid gear doing normal/Heroics with raider friends. The only thing I would change are the crest tokens names to just normal/heroic/mythic :smile:

  • Alt friendly. If you blast through the harder conent you can gear up main to almost bis pretty fast and while waiting for the next vault you can finally do the same with some alts without waiting months to bring them up to your mains level. Fast paced gearing to almost BiS + Weekly vaults/crafts/endgame Mythic for absolut BiS is the best philosophy ever.

  • Raids: I like how simple and fun is the normal/hc raid (no idea about Mythic atm). Simple yet challenging mechanics. You dont need to have Phd to deal with the mechanics and multiple of WA to coordinate the raid to deal with smth. Last boss at 10min mark. Thats how a normal/HC should be tuned. The raid I had most fun with recently. Vault of incarnates was also quite nice except maybe Raszageth.

  • Having quit retail due to how bad retri was for another expansion I came back with hopes after 10.0.7 rework. Retri while not some S tier fotm finally doesnt s##k. Finally the spec feels usefull enough to bring to a m+ or raid. Good survivability, good numbers, fun fluid gameplay, raid buff.

All in all this is the best patch I remember and dragnflight seems alread my favorite expansion since the times of MoP… I really hope this philosophy with gearing and raid mechanics continue. I never expect to like smth so much that I would make a praise forum post. Gj blizzard.

2 Likes

Yeah. I really like the new upgrade system, and the way it gives players an incentive to invest early and often, without having to worry about missing out on the ability to upgrade items you get down the line that might be better.

I do like the new upgrade system and that it’s now universal. Being able to upgrade raid gear is fab, I’m no longer looking at M+ and the catalyst as a high priority.

I’m still getting my head around it all but it’s an improvement on what we had before.

I have to say the gear upgrade system on its own is a great change.
However there is a huge downside I noticed last week (and this week) on LFR. Everyone can NEED almost everything, and it being LFR… people will press it always.

For instance, I did the Wing on my rogue, Boss dropped 2 402 daggers. We were with 3 rogues, all pressed NEED, I got unlucky with the lowest roll, too bad ofc. But I just had to click inspect on the other 2 rogues out of curiosity, they both had 2 420+ daggers equipped already…

I noticed this myself when I did this week’s lfr, I could actually NEED everything that dropped, all the 402 (veteran) items were possible, even ones I already had a 415 (champion) slotted for.

I’m pretty sure I couldn’t NEED roll on anything lower than my gear level in season 1 (and SL raids), but now with the upgrade system that got turned around, for worse imho.

I’m not a huge fan of the upgrade system. I understand what they are trying to do with it. But ultimately, I think Valor was a better system overall simply because it gave more freedom, it was far less complicated and there was more incentive to be helping people do lower keys.

I was recently helping my friend who returned to the game with some +5’s and there was nobody signing up to the groups.

I do think the reduced cost of upgrading items upto the ilvl of a piece you already have is a good thing. I believe that is accountwide as well (can someone confirm this?). But that could have been implemented to valor.

I think restricting certain items to certain tier levels is very bad. If I have a 421 piece, I want to be able to level it up to 441. I am mainly thinking about this from a Catalyst and Transmog perspective.

Honestly i think is quite the opposite and found quite silly to be able to go spam +2, and basically find all your bis there.

If you want BiS you should look for them at an appropriate level.
I hated people declining all the people trying to gear up in favor of max geared char farming 1 items or valor.

its so good that is pratically empty.

1 Like

I don’t think anyone really did that. The cost of the upgrading an item from +2 ilvl to Max rank wasn’t really worth the time farming it.

People would farm +2’s for the Valor to upgrade items that they had gotten from higher keys. In return this meant that returning players or alts could easily catch up because players, because there were more players available.

This new system dictates that you need to have the highest ilvl gear from the get go, so any BiS items you get later at a lower level will be cheaper to upgrade. Therefore meaning 1) everyone is trying to do content harder than what they’re capable of, and 2) people are holding onto items they don’t really need.

Also I am thinking from a transmog perspective, when I am able to convert items for Tier in the Catalyst, we will be limited to 1 item per week. For 4 colours of 9 pieces of set, that will take 36 weeks to collect all the recolours. Where as before you could convert 1 piece at a lower ilvl and rank it up through the levels to collect all the colours.

Ofcourse we don’t quite know how this will work until the catalyst opens. But I’m quite concerned that it will be impossible to finish the collections of these amazing sets.

System overal is verry good , onyl real big issue i got with it is why Wyrm crest that you need to use to upgrade gear from +17 are droping from 11-15, farming lower keyest to get to upgrade gear from higher keyes feal stupid

Well i did on my alts.
You were capped on upgrading via rating anyway so the best way to gear up was doing so while farming valor already.

I got 2x mecha weapon on my shaman that way.

You were not doing it for every single piece but for key bis pieces like weapons, trinket and so on.

False. False.

I was getting DECLINED on +2 because of max ilvl player farming +2. None invited alts or new player cause up to like 7 people were all looking for freekeyboosting.

“+2 Bonus valor fast”

Then clueless and ungeared people found themselves with 10+ keys and those were a fiesta.

No actually, upgrading a lower ilvl piece benefit the upgrade cost of your higher one directly.

You get an easier time by leveling gear faster instead of hoarding for bis that Translate into you being able to go higher quicker.

I don’t like the new system. Why so many currencies?. What was the problem of having 4 different currencies with 1 for each tier?
Just copy paste the Wotlk badges and put 1 of each type for each of the 4 tiers of gear.

So true then.

You list your key, you got into groups, and got traded any Gear that you needed.

You were getting declined because you were queuing up for other peoples keys.

So now you see how confusing it is… what a mess. Bring back valor. One currency, one system. Much better.

“Leveling up a piece reduce the cost of the upgrade up to that level for said slot”

You:

We have very different definition of confusing. So i rest my case.

No, my point was that we’re on week 3 of this new system, and what I thought was “true” turns out that it might not be.

Where as before, we had 1 currency to level up gear and we all knew the deal from Day 1. Now we still have confusion in amongst some of the most active players in the game.

Case and point on that one I’m afraid.

What the?!
No, it’s not good.

First, there is still a cap on it. Which was supposed to be the change from valor.
It’s awful for alts. You can’t get into keys without rating and you are going to have to regrind.

The grind is now bigger for crafted gear if you don’t time the key. 10 to 12 runs. If you do, it’s shorter which again rewards the better players so it personally doesn’t bother me, but curtails the not so good ones even more enacting a harsher barrier on top of existing ones. Most times we just get bad players in the party too. So it’s not like there is fairness to it.

Finally, you have to grind your gear set twice if you are up to speed or more times if not… on every character. To which you will need the rating.

Also, i laugh at the idea of doing it all over again on an alt. Such an alt friendly expansion, right? Yet went from 4 alts to 2 now. The grind is too overwhelming. The game is in fact less alt friendly than ever.

The only good thing about this system is that it allows raid gear upgrades and therefore recovers the raid from the useless state it was on. But, same could have been achieved by unlocking raid upgrades through valor.

Is the system good? Not really. It adds more chores/grind and complexity for no real gain. The inventory issues are the cherry on the cake.
Yes, perfect, i’m sure.

Oh did i mention how crafted gear is even more expensive now, so more alts means an even increasing gold mountain requirement? The gouging of the market on quest mats too? Yes. Super duper perfect.
Everything is fine. :fire:

I can confirm it is NOT account wide yet.

I did upgrade on multiple chars (mainly veteran and champion gear), the reduced cost applies to the same char, but not account wide yet.

I remember Blizzard said there will be discount for alts, but I haven’t noticed yet.

1 Like

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.