Bfa had content cut so they can work on SL, SL had content cut to work sooner on DF, DF also had content cut which is apparent ... to work on TWW? are we being trolled?

Is it trolling or just bad writting that cant get them to close out an expac in an epic way without the need to recycle content?

in every xpac they have cut content, and community justifies cuz the reasoning is “so they can work on the next xpac” where is the work of art xpac? df lore was dull and plain, all it did was introduce new world tree cuz ppl complained about the bfa events so blityz was like here you are you’re welcome. Felt like another raid was once again planned but they made “awakened raids” whooo, thats why they added remix too, which is not much work, just add bronze and give everryone everything, keep them busy till new xpac

Well, every expansion has cut content since forever. That being said, they better drop a 11.3 this time. I don’t think anyone is happy with the smaller expansions for a higher price

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Classic was cut too

What did they cut from DF?

As far as i know they have alternate teams working on expansions. If Team A Worked on DF then team B is working on TWW. They don’t share dev teams so i dont think its true that things were cut.

SL content was cut, no issues with that as the lore was butchered

To my knowledge no DF content was cut. Do you have the source?

The Awakened raids worked last expansion, it was better to have that, than more content with the joke story they had. I don’t feel that anything was missing in DF I liked how they did it and it was an excellent expansion unlike BFA and SL.

They gave us awakened raids in SL because they pretty much cut a tier (speculation is Anduin was supposed to be the last boss of a raid with jailer being in the following one) and had to give us something otherwise we’d have had an even more insane content drought.

Well the company or any company is having more profit the less they provide for a higher price.

Either way looking at the content and the people that defend this model:
3 Raids-8 Dungeons and 40 World quest on repeat mode …

Still people defend this model a 3 raid on a 4x difficulty with 8 Dungeons that simply increase in ilvl…every season and they praise …and enjoy playing like a low lvl IQ Bots.

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wod had a raid that last a year, legion and bfa had 4 raids despite poorly implemented, sl cut a whole tier despite devs denied it. Maybe it makes sense thast very bad lore translates to cut content?

For df, new world tree being rushed without buildup, it grew between 2 patches and the villian was someone trying to burn it, again. If not for thr world tree the lore would have advanced, but it didnt, only interesting char was illidrikron thast says 1-2 lines asnd vanishes. Thats why it feels like cut content, especially recycled raid to keep the subcriptions busy.

The rumours I had read were:

  • There would have been a raid against the Drust in the realm of Thros, with the entrance somewhere in Ardenweald. This was cut and the assets were used in the extension zone of the Maw that is now called “Korthia”. One of the bosses in Thros would have been Tyrande as the Night Warrior.
  • Korthia, the City of Secrets, was supposed to be where Tazavesh is now and was already semi-complete. Instead it was moved to the south of the Maw with the above assets.
  • What was initially planned to be Korthia got repurposed as Tazavesh
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Who defends that? Only the people who play 1 month and leave for the rest of the season may do that. And they’re same people who complain about having to quest in a video game about questing!

I have not heard anyone else say that this model is better. Hell, DF was heavily blasted when it was announced that we would have an Awakened season exactly because the content it provided was less than the content of the 3 smallest expansions:
Cataclysm: 10 dungeons (14 if you also count the heroic-only revamps), 3 raid tiers split into 5 raids and 27 bosses
WoD: 8 dungeons, 3 raid tiers split into 3 raids and 30 bosses
Shadowlands: 8 dungeons + 1 megadungeon, 3 raid tiers split into 3 raids and 31 bosses
Dragonflight: 8 dungeons + 1 megadungeon, 3 raid tiers split into 3 raids and 26 bosses

-=EDIT=-
I forgot to mention that 4 dungeons of Shadowlands and 4 of Dragonflight are copy-pasted areas of the world map, not new areas.

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Pretty sure Karazhan was supposed to be a Vanilla raid and instead they moved it on to TBC.

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sl never existed sorry.

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But the Jailer was behind EVERYTHING.

more powerful than an old god.

Correct. Also Darkwhisper Gorge would have had more stuff in it and Hellfire Peninsula would have been also visited in vanilla before getting moved to part of the TBC expansion, and there was a also a very draft and early design of the Emerald Dream.

In game design there are always entirely scrapped ideas or ideas moved to a future point. This also applies to singleplayer games too. I remember that Nintendo had planned a lot more stuff for Breath of the Wild but didn’t have time to properly implement them.

But the issue with WoW is that the repurposing of the ideas ends up creating plotholes.

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I’m not sure anything has been cut from DF, but the release cadence feels almost deceptive.

With 10.0 and 10.1 lasting barely 6 months each, everyone felt like we were set for a 4-raid expansion, maybe even 5… but then the last raid was november 2023, so we’re finishing on a 10 monther.

The only reason we’re not calling it a content drought is because of this fated/awakened/recycled season that half of players don’t seem to be engaged with. It doesn’t seem like a healthy direction to take the game and I hope they start giving us a proper patch cadence without the inbuilt “take a break” time at the end.

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Honestly give us a mini raid patch again. I enjoyed the 2/3 boss raids midway through the expansion.

Or expand the expansions to 4 seasons each with raid/m+ seasons and story. But if they’ve already planned out the next 3 expansions this probably wont happen.

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I don’t think DF had cut content in the sense of ‘this is doing bad and we need to move to the next expansion ASAP and make it great to make up for this mess’, that’s how WoD felt. I’m sure they had to cut something, every games has for many reasons, but nothing big.

I think they simply found a good formula for patch cadence and how to deal with the end of the expansion. They explored adding world content every now and then, smaller stories, zone wide events and most importantly, alternative game modes to close the gap between patches in the form of plunderstorm and remix.

So the awakened season is not taking the spot of a season 4 with a new raid, it is taking the spot of the usual content drought at the end of the expansion. And besides that, we have remix going on, SoD and cata classic.

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