Blackfathorn Deeps

Before I make my point about the raid in SOD, I just wanted to say some thing about my experience in wow, i am a boomer and I stopped playing wow after TBC like more then 10 years ago. Since then I havent followed any of the wow topics around. Ive started in september again because of hardcore classic it really hooked me up, beautiful experience and now SOD for me is so much fun for a casual who plays around 2-5 hours barely a day. I dont want to talk about anything else but BFD here and I see some of the people complaining so much about the difficulty of the raid early.
Now I dont understand why does it have to be easy, I have almost not much experience with wow but this dungeon feels way too easy for me and my group. Why does it have to be easy and why does everyone needs to finish it if they are not good or average at the game. You get no satisffaction when you just roll the dungeon pulling everything in 1 go and trash does not seem to hurt at all ( they are too weak). The only challenge in this dungeon are maybe the last 2 bosses if barelt but we just oneshot the whole dungeon without even puttin any effort to it.
Maybe im wrong but this dungeon is too easy. I just hope blizzard thinks better for next phase and make things really hard cause once you finish something that is so hard you get so much sattisfaction of doing it.
Wow classic fan forever i like things simple but at the same time put some effort in making it a little harder. Peace all

I think for their first SoD raid, and it being lvl 25 and only a 10 man, the difficulty is pretty good where it’s at.
It’s definitely not hard, but neither is anything else at level 25, or any 10 man ever in classic. Though you can still have 1 or 2 wipes depending on how prepared you come.
If future raids in future phases stay the same difficulty then I agree with you that they should do something.

Think of it as a training raid. For people who haven’t played much wow at all

I like 10 mans, I wouldn’t mind a difficulty jump though.

No 40 mans for me though as some are suggesting. Raiding with 40 people is so unrewarding that most people would quit if it became the “meta” again. Like even in 10 mans it wwll take most people who raid every 3 days months to get a few pieces of gear. In an actual 40 man, weekly raids, you are more likely to have close to nothing even after a year, even if you are in a guild, because there will be people higher on the ladder than you are.

Only way to get loot in 40 man weeklys are by; being high in a guild hierarchy which is extremely time consuming and most wouldn’t be even playing near enough to be there, or be lucky that whatever you need drops and roll extremely lucky on a rando 40 man, which isn’t even guaranteed to clear even one boss, especially at higher difficulty. 10 or 20 man raids are far better imo and you make a personally bigger impact too.