This is the worst map. I know it’s been around for donkeys but this map is disgusting and badly designed.
Get rid.
This is the worst map. I know it’s been around for donkeys but this map is disgusting and badly designed.
Get rid.
Agree. Or make bridge wider and add bigger los
make bridge small like a rope and remove every pillar and add a endless hole under the rope
remove it.
or make the bride disapear so you only have pillars
why it isnt a thing alrdy, its most complained map through ages lol
Give back the tbc version with no ramps and small rope bridges
please bin this and Mugambala off please
atleast on mugambala people generally fight on positions u can heal them, i have no issue with mugambala
most i hate when people chose to fight on the blade edges ramp and run back and forth on the edge just lineing heals constant and trying force u to run into cc ranges
Lol… everyone crying that they hate this map. And at start everyone run on top of bridge…
But if you are a flat footed pala, or you fight agsinst classes with knockback, just tell your team to stay under the bridge.
My favorite arena by far.
2 levels adds more life to the map, but most importantly, I can MC opponent healer down to ground floor and win ez.
Big lock map though. Gives them a good advantage.
Yeah also there’s the push effects some classes have. Annoying getting pushed off the bridge.
Giving priests and locks a decent advantage, not entirely fair though.
but idk ppl been hatin the map since it was introduced and it still there
world will end in nuclear destruction and roaches and keith richards an blade edge’s arena are still unharmed
just make this arena a giant hole with moving walls pushing you to the edge of the hole
Enigma Crucible is easily my favourite.
I wonder when they’ll remove this arena from the pool only good thing about it is the announcer, other than that completely and utterly trash.
Im geting this map in disgusting high rates, and in a row…
Main problem with this map is that favor disc priest big time because:
-He can guard his position around stairs with fear
-No fear reach issues
-Map is elevated labyrint so fear path luck factor play big impact
-People usualy fight in tight spot so priest excell in AoE mitigation and heal there
Honestly when priest loses on this map, this is a humiliating for him, since advantage is on his side like 100% more compared of any other map… All this will be sustainable if disc priest is not alredy overbuffed… so pairing priest healer with this map = Overbuff in crystaline form
blades edge, nokhudon and mugambala, the electro dome no clue what its called and lordaeron are all sh**
just make more variations of nagrand and everyones happy
Agree, Nagrand is balanced to all class around same, I mean no class have noticable advantage there…
While other maps tend to favorize some classes more than others in term of advantage, Blade edge is worst one, it litelary offer some classes a boost while in same time doom others. Arena map shoud be moure about spice, not advantage btw…