im hard stuck at 1550 ALL my blitz game are average 1300 rating for both teams and every win gives me 4 rating and 1 lose gives me -19 rating…
who designed this ?? where are teams above 1300 1500 games ? why am i the highest rating person in all rbgs im in ??? i was 20win 3 lose and still 1500 rating while another guy in town had 30 win and was 2100… this is disgusting.
im hard stuck at 1550
you have 21 games played and 81% winrate
Keep editing your posts. I’m sure it’ll help your dear diary thread.
and what ?? im wining and wining but get no points wtf is +4 rating in 1500? with 20win while ppl are 40 win with 2400 rating ??? explain the math here
I fail to see how him having a 81% winrate should put him into games where he plays with people 200 CR under his own. At 81% winrate, it seems logical to me that he should be facing players above his CR, as surely his MMR got to be a lot higher than his CR. He is winning 8 games per each 2 lost, after all.
To be fair, I was in the same situation though. I won all. Then reached the point where the game didnt put me with equal or higher rated players. Instead I was placed with a bunch with a ton lower.
Meaning, I didn’t gain any rating per win. Then, when I did finally lose, I lost 4-5 wins worth in one game.
This system just doesn’t make sense. As I had to lose a bunch of games to get to the point where I could win rating again. If I won, then the next game was worth less, next to nothing (+5 to +8) a loss was -25-28.
So - losing was the way to go, to get back to the point of actually gaining rating in the wins vs losses game. And no, I don’t think having to win 6 games in a row to gain over 1 loss makes sense.
If the game lets CR grow faster than MMR, that is a huge issue. If CR and MMR is unrelated or too flexible, it doesnt make sense. Tho, it could allow for lower que times - I guess. Just woe if you lose.
theres around 25 placement games then MMR becomes normal. its testing you against good and bad players to see where to throw you. i played into 1400 then 2400 then 1900 then 1700 then 2100. i ended placement games and was put at 2000 MMR, now im 2200 MMR.
you’re not hard stuck if you’re 81% winrate in 21 games.
yeah im specifically referencing ‘hard stuck’
play 50 more games at 1550 CR and i’ll believe hes hard stuck lol
I think you are handwaving the problems of the system, and he is attacking just that.
If the system isn’t logical, then it becomes frustrating and annoying. Then you get posts like this where people ask the question: wtf is going on, why am I punished for playing and winning?
I get that the answer is “play more” to get out of the MMR systems weird mitchmatch and wonky calculations. Yet, for a new player - this is back breaking.
Imagine you got time to do 4 games in a day.
Then you win 3, you gain +16 rating. You lose one and you lose 24.
This is extremely demotivating and harmful for a fun player experience. This is the problem of the system.
The “do 100 more games, and it is fixed” is not a good solution here.
Yes matchmaking is broken, atm blitz mathmaking is same as league of legends right now game dont want me to get up instead it wants me to play these low calibrated games and suffer they just want you to play the game and waste time, they dont care about the quality… me trying to reach from 1550 to 1600 is right with both teams average score is 1300 is harder than me reaching 2100 to 2200 with both team average scores are between 2100 and 2200…
and i think to bypass this stupid matchmaking i can literally call a 2.2+ friend and que with him and we prbly gona get way higher average score enemy than what i get which is 1300s and every win will make me jump so high in rating…
so its like 50 game alone almost equal to 2-3 win with a high rated friend… and this system is promotes boosting.
if im like 16win 0lose game shudnt put 5 win 21 lose guy in my team its literally the lols loser que system where game wants me to boost those guys by placing me there and also makes me stop advancing so its win win by the devoloper side they think more play ttime is always better for them
no, im specifically saying - if you’re 1550 after 21 games and 81% winrate, you’re so far from hard stuck that its almost worth considering it a bait thread.
which if it is - well done
If you dont see the calculation of 6 wins to 1 loss to go even in a day as a problem, then you simply do not.
I simply disagree with the notion that this is how the system should behave.
Clearly the thread is about this situation, the hardstuck is a natural feel to have, when you lose 5-6 games of progress in 1 loss.
If anything is bait, it is closer to how you try to dismiss the point he and, partly, I am trying to bring across with your “lol bait, git gud” kind of attitude.
i’d love to see proof of it. heres my last 10 games:
- 1862 MMR - 1634 rating - win
- 2012 MMR - 1656 rating - win
- 2134 MMR - 1679 rating - win
- 2241 MMR - 1679 rating - lose
- 2106 MMR - 1679 rating - lose
- 2025 MMR - 1700 rating - win
- 2075 MMR - 1722 rating - win
- 2245 MMR - 1722 rating - lose
- 2125 MMR - 1744 rating - win
- 2177 MMR - 1766 rating - win
lose = mmr go down
win = mmr go up
unsurprisingly all of these games took place after placement games.
in conclusion: stop staring at your MMR during placement games and just play the game lol
did u never question why its just not lets say +25 per win and -25 per lose or something like any proper rated competitive game ? wudnt that be better ?
I am really sad that you don’t emphatise with how human psychology of ‘my effort seems wasted’, and think it isn’t an issue.
I already have addressed the point you are trying to bring across now.
We won’t see eye to eye, as we simply don’t share the same outlook on what is good or bad for the new player experience.
Also, I am not a fan of you keeping to handwave away what others are saying. But hey, that is neither here or there.
in other games they hide the placement rating from you and just make you play 10-20 games in the dark. blizzard instead shows you your hidden placement rating early and lets you earn rewards from it early.
the result is the exact same - you rapidly go up and down during placements, then stabalise where the game thinks you belong.
given that you have 81% winrate , i’m going to guess you’ll be placed in 1800-2100 MMR, depending on whether you lost your games to high MMR teams or not.
again - you are not hard stuck.
play the game
Oh i’m sorry - let me be like the rest of the forums:
ahem
Don’t bother queueing. Blizzard has broke the whole system. You will never climb, ever. There was a magic MMR bug in the first week that enabled very good players to climb rating, now the rest of us (who are also just as good!) cannot climb. Never will. Wait for WoW2. Log off. Don’t play. Quit. Kotick’s Yacht. A streamer told me not to play. I’m boycotting it. They will never fix it. Its not fair. The people who climb are hackers and duos (who are also hacking.)
In my ideal system, it would be closer to: You win multiple games in a row, the MMR goes up and CR gains increase. You lose, your MMR decreases, but not too low from your CR. This to keep it around a balance of 1 loss = ~0.6 win value at worst. Simply to stop it from becoming demotivating. Currently 1 loss = 5.5 wins, and that is extremely punishing.
You don’t want players to lose 10 games worth of wins in two losses in a streak. That would likely tilt any average human. As you get this feeling of having lost everything you have strived for over days.
This is a horrible player experience.
Now, is the solution, play more games. It will fix itself. Sure, perhaps, it could be so. But, when you slap players with this iron bat to the face - a lot will simply lose heart and move away. Not uttering a word or complain. Simply just fade away.
This is a loss WoW and especially WoW PvP can not handle. It is small and niche enough as it is.
No need, you already are. You are not trying to look at it from the other side, nor do you actually adress the problem. You are so lost in your own found solution that you don’t see the dangers or harm the system you are defending might cause.
This is a classic WoW player stance though. WoW players are extremely set in the ‘it is not about having fun, grind at it till you iron it out’ mentality, that simply isn’t a good attitude when it comes to the broader outlook of getting people into PvP.
Issue isn’t that you get hardstuck. It is how the system presents score, win and loss value, that seems extremely unfair.
If you dont find 6 to 1 ratio = even, as unfair. I don’t know how bad it would have to be for you to feel so.
Let me at least have this, can you answer clearly:
Is the - you lose 25 rating, but only gain 4 rating - a problem in your mind?
You keep bringing up unrelated points to the issue at hand. It is like you believe the people bringing up these concern are bad faith actors. At least that is how I see you trying to push and present it.
Because - you do not adress the issue brought up. You simply deny its exsistence and call foul.
No.
If you queue up Overwatch competitive right now you will be immediately placed into Gold or Silver, then maybe Plat, then maybe Diamond, then Gold again, then Diamond again and maybe even low Master.
You don’t see your rating during this, you only know it by opening up the scoreboard and going to peoples profiles and inspecting their rating.
During this time you don’t have a visible rating, but you have one in the background none the less.
WoW does the exact same thing, but instead of inspecting peoples profiles and finding out the MMR you’re playing at that way, it just puts it in the bottom right of the scoreboard.
There is zero difference other than how the information is revealed.
If you think it will bring more players into the game by hiding MMR from them for their first 25 games, then go ahead - it literally doesn’t matter to me as someone who has played competitive games before and knows that placement games go haywire with the large rank jumps and dives.
If you want to look at an actual problem with MMR and an actual ‘bug’ that is actually making people hard stuck - have a look at the state of the solo shuffle MMR situation, where the entirety of the middle and top end are stuck at the exact same MMR (2100) because Blizzard has artificially capped it and wont let anyone escape that range.
I think it would be more healthy if they simply added a prompt saying:
“Placement games” instead of CR/MMR, if that is the issue.
But, we won’t agree. As you stated that you don’t see the problem as an issue from your camp.
I really do believe it would be more healthy if the game simply gave you, like League does, a simple list called ‘placements games’ or the like. Then on this scoreboard, it marks a green checkmark for a win, and a red cross for loss. Keeping track for the player visually what is going on.
Then, when CR and MMR is a thing and something that the player interacts with, show it. Not have a phase of extreme confusion and no clarity.
I sincerely doubt a new PvP player will see “you lost -25 rating” and “you gain +3” and think to themselves, “yes, this is a system I want to interact with”.
My graphics sugestion is sleek and it works. It solves or helps hide any issues during these placement games; the core argument you are hiding behind: “just play more, dont look”
in my experience people want their rewards NOW and want to see their rating climbing RIGHT NOW and if they don’t get it RIGHT NOW then they get bored and say they’re hard stuck because they didn’t get their rewards NOWWWWWWW, but sure try it for a season and see if it improves engagement.
I wrote about it as well. Blitz. 2 wins in a row Rating UNCHANGED, lose and -15
Currently I have 1514 (was 1594, was dropped to 1467, now gain a bit). And man I played 216 games and 82 win. But point is that I win even today 4 games in a row and what I get? +20 for all! So… But I finally understand what’s so annoying in all of it, you realize that you deserve better, but sometimes ppl in your team just a bit weaker, not huge fault. Fault on blizzard because they put you with them!
So… Keep queue… Anyway I try improve mysef, and do not blame other players, they maybe locked as well.