Blizzard can you at least try to balance battlegrounds?

From my perspective, battlegrounds are completely unplayable.

I play WoW purely for PvP and mostly for the battlegrounds. I got to 1500 RBG rating in 2019 & 2022 before quitting. So my game knowledge and experience is limited and I’m not that good.

The first issue I run into is trying out different classes.
PvP is COMPLETELY unbalanced while leveling, most people run around in full PvP gear, while I have to catch up. So I need to get to level 80 and collect a full honor gearset before I can even try a class.
Then if I don’t like the class, it’s back to leveling up, doing the same questline I just did and already didn’t like nor enjoyed the first time. I’m here for PvP, why do you force me to PvE?
At this point I’m leveling my 4th class and already pretty frustrated with the game, that btw I just spent €120 on … So no, I’m not willing to pay €60 several times to get a lvl 70 boost and then STILL have to PvE to level up.
Why is it still not possible to just level up with battlegrounds? Please just add a TON more experience to PvP, even when you lose. It’s not hard is it?

World PvP is a complete joke, again for the same reasons as above. I’m being punished for not having full PvP gear, because now I have to turn off war mode, or get non-stop insta killed by enemy players who do have full gear and are camping every other quest. So I’m already losing out on 10% experience. Either make the fights fair, or don’t deny “new” players the bonus experience.

Battlegrounds without gear are again a complete joke. Even with gear they are completely unbalanced. Often one team has 10 dps while the other has 2 healers + 8 dps, completely unplayable. Or one team will have 5 fully geared players while the other team has none.

I currently have 2 wins and 6 losses on my rogue that I’m still leveling. I’ve experienced exactly the same on all my other characters. I seem to be losing WAY more than I’m winning.

And then the rewards for actually finally winning a BG … A ilvl 340 item … LOL

The same thing with Arena, I’m not good, so I can’t win pretty much anything. On top of that I have no gear, making it even more impossible to win. You only get experience for winning, so another option taken away from me.

Please at least try to add some sort of balance?
Also the gear, especially while leveling, really needs a fix!

I really want to like PvP, but at the moment, at least for leveling, it’s unplayable.

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I mean… the game is designed and balanced for max level… you can’t expect perfect balance on every single level… in fact, you can’t expect perfect balance at all in a MMORPG but it doesn’t mean it’s unplayable. Sometimes this is exactly what makes it fun.
Expecting good balance while leveling shows me that you not only lack knowledge and experience but you also have a deluded mindset and I don’t mean that offensive.

Yes, you have to level up and gear up a class in order to try it at its full power. You can also watch youtube videos and twitch streamers to get an idea how the class is performing. The gearing part was made extremely easy, especially now. You can play your main and then transfer the honor on your the alt you want to try. In fact, right now, you can even try the classes quite easy since we got another week of bg vs bots, which is free honor and easy testing. Basically all you are asking for except for free max level alts.

No, you don’t do quest lines with alts, you just go and spam dungeons. Goes very quick. You need to understand that WoW is a MMORPG in the first place, not a PvP game. Remember, you are basically asking for the entire game to change because YOU made a wrong decision. How about you inform yourself better and make the righ choices? :slight_smile: Is that an option?

It was possible at some point but the reality is that the majority of people levels with dungeons, not BGs. Don’t blame the game because the community has different preferences than you. I’d like to level in BGs too but I can’t force the people to play it, so I just adapt.

Again, this is mostly your making bad decisions, not a game issue.

This is pure non sense and not true. But especially for people like you Blizzard gave us another weak of “comp stomp” which is a BG vs bots with low queues and free wins and a lot of honor.

First of all that’s barely any BGs played at all AND it’s leveling… so completely irrelevant. Obviously, you are losing more than you are winning because you are dead weight for your team. You expect to get carried but did it ever cross your mind that your team has more players like you? People with no xp how barely put in any effort and just want a free carry? This happens sometimes for you, sometimes for the enemy team. It will be always like that. That’s not a game issue, that’s a mindset issue. Blizzard can’t change that.

Get to the end game, leveling experience is irrelevant to 99% of people. Nobody expect it to be balanced or anything. Go spam dungeons and get max level in one day. It’s super simple.

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They could scale or just put everyone in the same stats, last season BIS stats, for random BG’s lvl 71-79. Then everyone would have the same power. Wouldnt affect the game at all.

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This happens quite often tbh, I leveled my char to 75 via bgs and farmed 12k honor first, then finished my leveling so I could just start off with full honor set in 80. And in most bgs 71-79 brackets I ran into glad geared folks from last xpack, and teams were quite un-balanced on healer to no healer ratio. It still happens at max level but less so.

In one match we had 0 healers in warsong gulch, opposite team had 5 x’D

huh???

Guild wars 2 proved a decade ago, and still proving, that PvP and pve could be separate. You don’t need to level or gear up for PvP there. Just equality in lvl and gear. Everything depends on your skill and class balance. And it is great.

Though I had to return to wow, cause gw2 stop supporting Mac os ((

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Anything below 80 should be a single unified bracket with a lvl 79 templates. The whole twink thing is dead anyway

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Is interesting how I always hear people talking about GW2 being good by people who are actually not playing it. The irony is real.
You always hear how good balanced GW2 is and how everything is great, yet it somehow could never absorb all the WoW players. I wonder why.

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I dont understand this complaint. If you dont even want to step in the world, play a moba? You will get a 100% pvp experience without having to gear or level characters.

Also, you know you get this week full honour by doing pve battlegroud Stomp Comp right? It takes like 1-2hs to get full honour that way. Is that so terrible? 1-2hs with wpvp turned off? gee.

are you so stupid? an mmorpg is not a pvp game? bro go smoke crack or something massive multiplayer online role/playing is not pvp but is online? online for what? throw flowers at eachother? or club some robot in the head? typical single player here

there are some real pvp problems yes example is phasing and dragonflying and that is a fact

I agree. I am a pure pvp player, too. I hate PvE. But I am afraid you cannot make battleground xp easier. I like the idea, but there are already many bots.

That’s another big problem why I don’t enjoy WoW much anymore. Bots ruin random BG. It is no fun killing a bot. It’s like PvE. There is no honor. You cannot disrespect bots.

So the only way to truly enjoy pvp are arenas and rated BG. Oh and a world pvp when you are finally fully stacked.

Blitz could give us a pure pvp server. But they are lazy.

I know its rhetoric, but still let me explain as r1 gw2 player for many years.

GW2 balance is way worse than WoW, and only biased ppl won’t accept that fact. At this very moment, to get into top 250 players you need to reach gold division, which is pretty much achievable after placement matches. People leave because noone cares about balance, reworks are totaly random, and the only PvP game-mode in this freaking game is 5v5 holding 3 bases. Wow, 12 years of development, and you still hold the same stupid circle on the ground, fantastic.
Balancing this game is pretty much impossible. In WoW, with each expansion theyre either expanding or changing talent trees INSIDE of specializations. In gw2 200iq people decided to ADD another specialization with each expansion. And on top of that add a new weapon. How the hell you want to balance something where you have 5 specialization on each class (meaning each shares 66% of talents, 33% come from spec) and then different weapons. Nerf core talent, magically random 2 specializations are nerfed. Nerf one weapon because 1 spec is overperforming with it, 3 other specs are now useless because of that, etc. Its ridiculous.

So yeah, its pink glasses of people like Asmongold that are always told by community “gw2 is amazing!” and then never tries it. Pshero tried gw2 I think last year or two years ago? And he reached gold/plat or something in a month or so. Yeah, thats how the scene looks like now, imagine in League someone getting to Master in a month when he never tried it before. Noone takes PvP in gw2 serious anymore, and by anymore I think for the last 7 years. The other way around, the so called ‘best’ Thief player in gw2 was also playing WoW, and he couldn’t break 2k rating, he needed to buy multiple boosts by money gathered on streams xd. There is (or rather was) an underground league of dueling people, old r1s and so, but thats the field where only 0.001% of PvP players get into. Rest must enjoy holding circles on the ground xd.
And don’t even let me start with bots/wintrading/mmr system. Rabbit hole goes only deeper.

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You should never call people stupid, especially when you clearly lack the intellectual level to even comprehend what was said.
I said WoW is a MMORPG in the first place, not a PvP game. I never said WoW (or MMORPGs in general) has no PvP in it.
Since you clearly never noticed, WoW is mainly played by PvE players, not PvP players. PvP makes like 5-10% of the player base, sometimes even much less. The most popular content is the M+.

Maybe you should stop doing drugs and grab a book instead. It’s always fun how it’s the people who lack proper reading skills are also the ones not being able to pull a 50% win rate in PvP :slight_smile:

Main problem with the 71-79 lvling bracket is gearing problem which in The War Within is very spikey. A lvl 71-73 queuing into BGs will feel like a mortal among gods versus 77-79 people.

This problem is in my opinion the central problem that should be fixed. And I think the solution is easy. Make lvl 71 ilvl 480 pvp gear (purchasable for gold, NOT HONOR) that scales to ilvl 520 in pvp. This makes the gearing gap between 71 and 79 be smaller.

Dragonflight had an amazing lvling experience from 61 to 70. So much so that I levelled several of the same class that I prefer to play just to get the experience (2 surv hunters, 3 assa rogues, 3 mages etc.).

I would like to see The War Within tune 71-79 battlegrounds so that it is a viable lvling experience and which has a smaller gap between late 70s versus early 70s lvls.

Currently, on several of my lvl 71-73s, ive had 77+ MM hunters 3 shot me, and both 77+ locks and spriests kill me just by giving me the full dot rotation and then leaving.

Like, they are not even doing anything, just applying dots and then that is enough to net a kill. Generally not a very good design if 1 rotation of dots alone is enough to just passively kill people.

This means that Blizzard does not carea bout PvP. And it does not care about it, because it has almost 20 years of data to indicate that most players don’t want to PvP (sadly).

And PvP has never been really developed. They just slammed in few BG’s, Arenas and everything else goes for Mythic Raid and Dungeon Bosses.

Rest of the game suffers and will always suffer because of PvE including Class design.

Also I can’t understand why game itself has thousands of people working and 2-3 work with Classes when every freaking spec should have 1-2 devs for both PvE and PvP. Its insane.

perfect reason why pvp gear should remain a thing. we already have a FOTMing problem and this is the one barrier to entry that stops players from just logging onto an X every time its broken and making every BG consist of 4 classes spread across 20-30 players.

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