You are buffing specializations who are overperforming in M+ currently like Shaman / Paladin, also having classes like UH dk / Fire mage who clearly need a nerf and you just let them be.
Then you leave specs like " Fury warrior " Havoc DH " Survival Hunter " completely untouched while they are currently doing about 1 million less damage in most dungeons for M+
Like maybe wake up and realize more people play Mythic+ than that silly raid you put out every season.
Example:
Fury warrior (3.7M): https://www.warcraftlogs.com/zone/rankings/43?boss=12649&metric=dps&class=Warrior&spec=Fury
Unholy DK (4.9M) https://www.warcraftlogs.com/zone/rankings/43?boss=12649&metric=dps&class=DeathKnight&spec=Unholy
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A lot of errors in this post, no idea where you got this from. A tip is to actually play the game and read hotfixes and you’d know proper info about the game, instead of throwing out nonsense. Posting from an anonymous alt instead of a main destroys your credibility as well.
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I’d disagree. Some people would rather just not have the resident creeps stalk them over posts they happen to disagree with. It’s not an issue limited to WoW either. It happens in FFXIV and other games too.
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Another “I am good but blizzard bad and I am bad because Blizzard bad” post
60 lvl mage
crying about Fury whie Fury warrior finished 17+ (video on yutube)
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This season in M+, some specs are way ahead of others.
The tier sets don’t help either for example, the Retribution Paladin 4-piece bonus is terrible, while Shadow Priest’s is amazing.
I’m not complaining about damage but rather about how the tier set interacts with Retribution’s gameplay. Too often, the 4-piece bonus doesn’t proc when you actually need it, and then when you don’t need it like in a low-enemy fight it procs.
Yesterday, during a big pull in Floodgate, it didn’t proc at all. Then, when the pull was ending, with just two mobs left to die, it finally procced.
Terrible tier set for Ret this time around.
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Uhh, fire got a nerf. Classic alts and comprehension. 
I never said fury warrior cannot do high level keys. I just said it needs to get carried by other 2 classes, do u think that’s fair tuning? check what damage fury does in 50% of the dungeons and if u then still think you’re being serious then idk
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I think its more a case of they don’t care past a certain point of + beyond the reward caps
and honestly I can’t blame them.
The way I see it, if everyone can work their way up and clear up until the reward cap, blizzard has done its job and everything else is a bonus
I tend to find it more rewarding getting somewhere with an underdog class spec. All that meta is really for crazy high stuff anyways !
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Isnt fury like… hard target capped? If it is then is not a thing about tunning but the stupid decision made by Blizzard to keep some specs capped.
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I disagree, the rng part makes it more fun, it feels so much better when it procs at the best possible situation. Also, when the enemy has low HP, i just stop using spells that could proc the set bonus. It is actually a cool minigame, makes the spec more fun.
Yeah it is fully hard capped atm to 5 targets
So the problem here with your comparison is that you have a hard cap spec that is not hitting all the 20 targets in a pull (thus having a lower overall) vs the spec that it’s only purpose in a key is to do aoe.
Don’t get me wrong, unholy dmg is ridiculous and whatnot but actually in my opinion the biggest offender is that fury is capped.
And no, I’m not an unholy main.
Post from your main. An ilvl 180 mage alt doesn’t really have a lot of say in how endgame content is done.
Try to pug as an underdog class spec to +8, that is the “fun” part.
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well if you do it as tank / heal its easy ride
as dps ? literal ton of peopel are atm suffering in 7s and 8s reason being - if you dont raid hc / mythci - you are likely around 655 itlv like everyone else in lfg because runed crests are hardcapped so you complete against 234278342839 dps who are like +1 itlv or +10 score compared to you and will be taken
answer is as always - use your own key .
Pushing my own key isn’t even working for me as tank. I can’t ++ my own +8 and no one wants to do +9 (even I don’t want to). It’s easier to get into +10 than try push my own +9.
Missing timer on +9=do +8 again
Missing timer on +10=hello Mythic loot
I applied to two +10 groups this morning and the second one took me and they were giga blasters. It was way easier than my own +8.
How much damage do you do, OP?
People get far too hung up on balance. I play a spec decent in M+, awful in raids, and godlike in PvP.
I chose to raid, at least for the time being. A foolish choice I suppose.
But, unless you’re within the top 2% of the playerbase you can pretty much always overcome this issue with skill and gear alone.
I will agree that the content balance issues and retuning is annoying. It usually happens as a result of some tiny detail, like an item or trinket or some consumable.
It has always been like this. It will always be like this. Surely you’ve gotten used to it by now.
1 Like