It’s just a rant, Blizzard fans are gonna say “bye”, others might relate. But the state of Gaming is not what Blizzard represents, it’s a poison where addiction was prioritized over entertainment and gamers were filled with low standards.
I tried many times, but unfortunately getting back to WoW for the same feeling people had back in the day is just not gonna work anymore. The feeling people are looking for is the feeling of a gamer, exploring a world, getting to know a story and be a part of an exciting and extremely bullying conflict between two sides. WoW Retail is none of that, it is made for Blizzard Fans and people who just want the multiplayer experience (let’s be honest, multiplayers nowadays are mostly Blizzard quality) this is the market they are competing and where they are good at. It’s just as far from gaming as it gets.
Blizzard is not a game development studio, they are service developers. If someone played the games of dignified studios in the industry then sat down to prepare for any WoW season, it’s just a different experience. It’s about getting addicted, enjoying the participation reward over the journey, going to the dungeon 10 times a day for the 2 minute long extasy when you finally get the desired loot and not for the enjoyment (possibly not touching that dungeon again), unlike games where the entertainment is the focus, here the service is and the service ain’t fun, it’s a chain, people nowadays pay to be chained.
Tbh, if someone feels confident doing the same 8 dungeons and 1 raid for months that’s just a clear description of a Blizzard fan, the question is what do Blizz fans look for in a game? It’s a restricted, linear experience with little individual challenge, just an artificial environment for spending time with others. I also came back due to my friend group insisting, and having a hard time staying while there are real games from real studios on my list. But it is how it has always been, come back, spend some bucks then return to the next cycle with the exact same experience and terrible story writing. It’s worth it as long as you have a friend group putting entertainment in the “game”, I’m just baffled why not try games instead.
Back in the day it was Blizzard who inspired players to be interested in game development, to one day contribute to the games they love to play, now learning how to make a game entertaining is like doing the exact opposite of how Blizzard and other service-development studios design their “games”. I understand that there are Genshin or even Diablo immortal players, the bar can go much lower than this, but if this is the “encouraged” state of a game by the community, we ain’t gonna play games in the future.