Blizzard Logic

Warriors are excellent in PvP, they’re extremely sticky and oppressive, they’re very easy zugzug, they are hard to counter even for their direct counter classes, they pump, they’re relatively highly represented, absolutely completely viable… so… LETS BUFF THEM.

Hunters are 1 trick gimmicks in PvP, they are a meme, they have horrible defensive capability, and their single win condition relies solely on a window of burst which can be easily negated… so… LETS REMOVE IT

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It’s called incompetence

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Blizzard is only balancing for PvE. It’s a well known fact.

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Shadow priests sucks in PvE.

Buff it. Ignore PvP peoples feedback and warning about it becoming overpowered.

Result: over 20% of the top spots are shadow priests.

Nerf them a month later.

Then, it is time to buff arms warriors.

Gets feedback from the pvp community. Ignores it.

Infants that played havoc and shadow rerolls arms warriors.

A month later, Blizzard nerfs arms warriors to useless like theyve done every expansion so far, making it completely unviable.

And then buffs another class so the infants can roll them.

Instead of buffing a * spec to absurd levels time to time, cant they start working on specs that are not viable in pvp that much? I am speaking about outlaw rogues, (I think MM got huge dmg compared to bottom tier specs, but yeah, I agree on buffing hunter survival), frost dks, affli warlocks after these huge nerfs to their absorbs and soul swap, stuffs like that. Didnt they say they want every spec to be represented on 3v3 and that people should bring skills and not a spec itself? How the * is that working out, when like 5 specs out of how many, seems to be taking the top 50% spots in rated games, last time I checked? Didnt resto shamans take 33% of the top arena spots a week after they said that in Legion? Rofl. What an incompetent team. Maybe, maybe rated should only exist in fps and fighting games, and not rpg games… (I think I got A-rank on Dan in SF4 or something lol).

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