When levelling in vanilla I could do half a day without a loading screen.
But sure, if you’re just spamming the same dungeon all day long, then it’s a wash.
When levelling in vanilla I could do half a day without a loading screen.
But sure, if you’re just spamming the same dungeon all day long, then it’s a wash.
They sort of already do. There is a timer, remember? Dead people don’t do damage or heal or tank, and every death reduces the timer by 5 seconds (15 seconds in 12s and up in TWW).
Delves don’t have a timer, they instead have lives. So you can go afk and feed the dog, take a call, check on the kids, and whatever else people usually give as a reason for why they can’t do timed M+.
The leveling experience in vanilla wow was unique. 60 levels to do instead of the 10 from following expansions.
And was cool… once…
And since that 1st time 20 years ago (which will cannot be replicated ever again)… its been instanced content. Questing in Vanilla was so annoying to be honest.
Questing in vanilla is annoying the moment you install an addon that effortlessly tells you where everything is and how to complete it.
One of vanilla WoW’s best features is actually, believe it or not, the lack of quest markers. Once you remove them and the quest says “go down the right, take a right where the two rock dragons face one another, then look at the river and move into the mouth of the cave” you start to become far more aware of these features of the terrain. And when you’re aware of that, you’re exploring and adventuring, and you don’t even have time to be annoyed about this. More than likely you’ll be spending time on the road reading your quest log while using autorun.
But what do people do? They install Questie. Because of course they do.
People are incredibly busy undermining the sense of discovery that they came back to vanilla for in the first place. What the community did to Classic is frankly unforgivable, and it explains very well how we got to retail…
I dont agree with that.
You can only see the caves and things once. After the 1st time its annoying to have to look behind every tree for that stupid boar that you need.
You can only experience the classic experience once. You will never have it again. No matter what changes they do.
Yes - one of WoW’s core design pillars is a constant stream of content. The whole idea is to make more games and zones centered around the same core gameplay ideas.
But Blizzard didn’t do that. They split the game in two, one which did not at all respect the original design ideas, and one which does but doesn’t add any content.
And now the community is split because we’re caught between the devil and deep blue sea…
I queried this in another thread and somebody kindly posted the following for clarification:
It clearly states that Delves are for solo play or with friends. I appreciate that others may wish them to be solo, but please remember that this impacts on other players who run with friends. Now I do not join groups to complete delves, I run them with my Sister, we are both dps (so not ideal composition) yet it is an activity we both enjoy. I really hope that Blizzard don’t make this a solo experience, even if we can each do them solo, it takes away the enjoyment of playing together and having fun.
Dont know… what happened 20 years ago is old… dont care…
I do what I preach : Having fun then play. Not having fun, then dont play.
After playing them, the problem is they really aren’t worth running. The loot is extremely random and some of it are outright traps.
I think they need to make the loot for delves deterministic. Bountiful delves should drop a token and you should be able to go to an NPC to exchange like X tokens for a piece of gear.
This would allow them to fit a specific niche in the gearing process.
At the moment, while i like running them, the reward is simply not worth it.
u only do it for vault thats it
I expect the vault will also be a random pull from the loot table of all vaults and trap items will have a chance to show up as well. I don’t like this itemisation and loot system for delves at all.
Not to mention that you also need to do world content for keys. It’s just too much effort for a dubious reward. They need to fix that or i don’t expect many people will bother.
Players whining about dificulty or whatever else, and expecting the devs to adapt the game to their skill/commitment is hilarious, but even more hilarious is Blizzard actualy lowering the difficulty and adapting the game to those players’ skill/commitment.
Keep the game hard, not everyone should be able to finish the hardest difficulty of a game feature if they are not skilled enough or “newbies”. This is not a git gud thing, it is more like a “if you care about this game, learn to play the actual game”.
I’ve seen players that complain about the game and stuff, after +15years of playing it without any break, and still not knowing how to play out of outgearing the content.
Blizzard, please don’t cater to the “hardcore”/endgame community on ANYTHING
Would have been a much better thread title tbh.
I totally agree with whoever started this discussion. the majority are people who want to have fun and engage in the game but without it becoming a reason for living. blizzard make the delves something different from the dungeons/raids and that they are mainly focused for single players.
All discussion about delves are meaningless. It doesn’t matter at all.
Delves are dead content. It is dead from the beginning of its design.
This reminds me of a certain manifesto that trashes capitalism without providing any better options.
I saw a guy bragging on fb that he could solo delves beyond tier 8, while also bragging it was on a tank spec… yeah… you’re going to be able to do that, you’re on a tank spec. it would be a pretty terrible tank spec if it died as easily as us on dps specs do…
I’ve done a delve today on my monk after a couple of days of being either busy irl or busy with other modes…
it felt… bad - way longer to complete, people still dying to one shots - luckily we finished with rewards but it just didn’t feel as fun as before - the faster runs were cool now it’s gonna be another painful mode? ehhh
at least got hero track wrists with A SOCKET yooo
With a level 38 healer brann I feel like I have to genuinely try to get myself to die in an 8, like pull 3+ packs at once or stand in every frontal.
These replayable, seasonal, role-agnostic adventure experiences offer a way to enjoy the leveling and endgame progression in short 10–15-minute adventures completely solo.
Completing a Delve will reward you with experience and you can earn epic endgame rewards similar to those from group raiding, but done all on your own!
Taken from