Did anyone have heard of recent suggestions from players that actually got put into the game?
Curio tier having chance at tertiary stats
Housing!.. although technically not in the game yet.
Being serious for a moment⌠Blizzard plan this stuff so far in the future itâs too late to incorporate serious feedback.
I think they are getting better at it but it takes time.
They take feedback on most things. They donât always agree on that feedback. But theyâve changed various things in the game as a result.
Not in the same shape or form, and sometimes, it just takes some expansions.
Iâm looking forward to housing and hope we donât crash in the zone or something.
Mage Towerâs return!
I think they probably have a schedule on what they work like months if not years ahead. So its not like the devs comes to work and ask what he needs to work on today? So unless its a hotfix or something, can take a while to progress from social media - > devâs workstation.
But weâre expecting it to crash none the less
How about system changes?
E.g. M+ having weekly vaults turning into World content giving weekly vaults aswell or timewalking stuff. Was this pushed by the playerbase?
Iâm curious since I found the âsubmit feedbackâ system and I wonder how impectful this is, or rather cosmetic tool to calm players. Since at least Iâd think that the actual player has little impact on changes, but mostly vocal bigger figures like streamers, world first players PvE/PvP.
Anyways thank you for answering the thread!
How recent?
Blizzard didnât want classic,players did.
They belived players and voila,succes!
Neh. They just think they did. But they donât.
Who was it?
Ehm⌠players didnât want vanilla. Classic proved that.
Why do you think theyâve made variants and deviated from #nochanges to #âsomeâ changes to new content⌠of sorts.
I already said this before they released Classic:
What kind of patch do these guys want to play on at?
Wonât they get bored?
Some systems are really great improvements, are you sure they wonât want it?
And what we get now is an improved Classic system with players on both sides shouting at each other so Iâm just shrugging here.
Season of discovery seems like interesting concept.Didnt play.But could work for people to who classic is not enough but want classic like experience.
That feedback goes straight to a ai robot
Unlocking appearances regardless of class was suggested many times.
Thatâd be an upgrade from /dev/null/
Being a SW dev myself, I know alot of 9-5 type of people who just work. As soon as the work day is over, they no longer care or have even the slightest interest in anything surrounding what they do during set work hours - meaning - donât expect a single developer of a single game feature to scan social media, forums, popular sites for any feedback.
Development is busy complicated work, there is also EGO involved being the pushing factor for a product.
You coming from out of the blue stating something has to changed, based on your personal experience has to clash with set devâs EGO , experience and understanding. And thatâs IF that happens (spoiler, it doesnât, community managers donât help either, they live in their happy little bubble places where everything is perfect and cool and everyone is happy,or at least the only people they have around them).
Let me just add, the dude that made the Augvoker (arguably the biggest class mistake ever done in wow and thatâs considering what the DK did in wotlk) was fresh out of college on his first big gig. And they let him add Augvoker to the game, and the dude LEFT the company shortly afterwards. Weâre talking the leading spec dev.
On the other side, you have several classes and specs which get 1-5 reworks per expansion, and you have others who canât even get a new glyph.
There is a clear big mismatch of involvement, and its obvious the different development sectors donât have good communication with each other (again management is to blame)
But that is to be expected, when there is an already established expectation you will deliver a new class every other expansion.
Very cool insight. I can imagine it is quite probable how you describe it.
As for the point of focus. It really feels like 95% of resources are focused on new feature/sellers for coming updates and expansion and the rest 5% not quite evenly distributed. I canât tell if its the same person trying to fix all complains or if its multiple that are just unevenly dedicated to work on e.g. class enjoyment. Seems like number balancing happens quite frequently, probably since its an âeasyâ-fix to some degree.
But ofc, Iâve no source or insight.