Blizzard
**Yep, this isn’t fun**. I’ve done the event a dozen times a day on my characters before in previous years and probably would be doing it again this year if I didn’t have other real-life stuff going on.
Right now, if you want to maximize your chance of getting the mount, it’s in your best interest to repeat this event every day on as many characters as possible. That’s… mathematically correct, **but not a great experience**.
We hear this frustration and the good news is that we’re discussing this issue amongst the team and evaluating possible solutions for holiday events in general. The bad news is that even if we do end up making changes, they wouldn’t be in time for this year’s Love Is In the Air holiday event
The above is Blizz’s response from wowhead.
I agree its in players control not to do it, its also Blizz’s responsibility to protect players from themselves sometimes. I personally don’t do it except to help a friend out if I happen to be on a tank but more than a few people do it on many chars, I refuse to engage.
It falls on both parties really. But Blizzard should discourage the behaviour, unfortunately, I tend to believe they encourage it more.
Think about when you’re in a Pub. If you’re too drunk, they stop selling you alcohol, because they have a responsibility to look after you and everyone/thing around you. But you can still go on drinking somewhere else… but that’s not the pubs responsibility anymore.
If you go to a shop and you trip up over a Mop and Bucket left in the middle of the floor. Is it your fault for not looking where you were going? or was it the shops fault for leaving a mop and bucket in the middle of the floor?
if you honestly want my opinion of it …i think they should remove as a drop … and add it to a vender and create a new event to farm tokens to obtain it… at least then you know you will gain it after a certain time regardless…
having it a a low drop only breeds the negative side they strive to implement in this game over the past many years … “GAMBLING ADDICTION” i didnt get it … but maybe i’ll get it tomorrow that idea of “i dont want to miss my chance” … they feed you on that to keep you playing.
They stop selling alcohol because they can lose their license to sell alcohol if they continue selling to people that are plastered. It’s purely because they can face a penalty if they didn’t.
It’s never as clear cut as that though is it? Some? Sure. But theres a sizeable percentage that want their clients to have a fun time and care for their wellbeing.
Yes, it is. These things got regulated because of the selling to people that are plastered and endangering them.
You can be sure if they removed any and all regulations and licenses with all stuff, a lot of people would be getting hurt because companies don’t care, they just want the money. If food safety wasn’t regulated, you’d be constantly in danger of getting food poisoning, they don’t even care when you point out they have old stuff(stuff that has mold on it) in the stores until the people responsible for making sure they adhere to regulations start being concerned about it, that’s when they actually start caring and not because they’re concerned about your wellbeing but because they can face penalties, now imagine deregulation on it and you’d have people dying or getting hurt just so they can make some money.
i completely agree … everything in this game is designed on that “what if i miss out” especially the shadowlands expansion as a whole it has never been as bad as it has been right now…
and that is why this expansion is failing them massively…
they have taken it too far and are now slowly paying the price for it.
They could just do this across the board, the amount of times I’ve seen someone mention the thousands of times they’ve attempted to get various mounts just makes the game less fun.
I think Blizzard has some moral responsibility to ensure that their games are designed with the player’s health in mind – mental and physical.
Design that encourages or requires players to sit for excessively long sessions in front of their computer should be cautioned.
Design that imparts a sense of obligation to play, out of fear of missing out or falling behind, should be cautioned.
Design that taps into gambling and spending value without certainty of outcome should be cautioned.
Design that invokes a strong demoralizing sense of failure or frustration or disappointment should be cautioned.
And there are a lot more, but Blizzard struggles with the above, so I’m just writing those.
Should they do something about drop rates for rare mounts in time-limited events? Yes, absolutely.
Precedence doesn’t trump reason. And if anyone saw a design of a time-limited event with a restricted amount of attempts for a astronomically low chance of a highly desired collection item, then they would say it was an entirely unreasonable design. Because it is.
The game being 17 years old shouldn’t give pause for change where it is reasonable for change to happen.