Every expansion ever since Legion (possibly before then I may not have noticed), all WoW expansions seem to do the following:
After initial launch there is the main story quest chain and the first one or two raids.
Next patch there’s a new threat and zone that opens up and a new faction to gain rep with.
Same again for the third and fourth patches which reveals the real and ultimate threat all along that we have to deal with.
And then we have so many weekly quests and dailies it’s dizzying to keep up with. Honestly as much as I’ve adored Dragonflight there’s been so much to keep up with and do I feel lost half the time.
If I log in, then there’s 10 NPCs in Valdrakken that will offer me a bunch of weekly quests. The same quests they’ve offered for the past year. Go do this, go do that. Oh you’ve done it before? Do it again.
Sooooo… What would you rather the new blueprint be then exactly?
World of warcraft is a game telling the story of Azeroth and its children. How they deal with cosmic threats. And internal conflict amongst them selves. How would you rather have wow as a game play that out than what we are doing now?
Re invent the gameplay? I am confusion.
Like im trying to imagine a new recepie for us. But I cant honestly see how we could do that and still be the same game.
Well I’m no game designer, so I can’t come up with new ideas. I can only respond to that which Blizzard presents.
But they have presented concepts in the past that struck me as potentially cool, but which they then dropped for reasons unknown to me.
Cataclysm seemed cool. Do that every expansion where the world changes, they rebuild after destruction and the NPCs grow and move around. You know, a true dynamic world with real evolving story.
Then they didn’t do more of that for some reason.
I loved Warfronts when that was presented. It seemed like it had so much potential for huge epic battles and siege warfare and real army versus army clashes. Scaling difficulties, premade groups, PvP even.
And then they just did nothing.
Torghast in Beta looked a bit like lightning in a bottle, like Blizzard had a good concept for a roguelike in WoW that could become a core pillar in the game and iterated upon in subsequent expansions.
But then they just dumped it completely.
The Garrison felt like a huge new additions that had emerged from the Farm in MoP and become this mini base of operations. Surely housing or some base similar to a garrison on Azeroth is the next thing to be.
It’s been 10 years and haven’t seen so much as a blueprint for a building since then.
Island Expeditions seemed like a good foundation for having procedural maps and intelligent AI enemies, both of which would revolutionize the way WoW would be played.
If only Blizzard invested some more resources into developing the concept further. But they didn’t.
And the list goes on and on and on.
So many times over the years Blizzard have introduced something that seemed like a really cool idea and something that could probably turn into something really awesome if more development was put into it. But each and every time Blizzard have just abandoned it and returned to the same old bread & butter gameplay activities as always, likely because they can spit quests/dungeons/raids out like factory-made sausages at this point, and they have little to no appetite for new and challenging gameplay concepts, because that would require work and investment and resources and all those other annoying things.
I love this reply. And I agree with it. But of course if Blizzard did this… You can imagine the massive workload cut out for them if they where to include every expansions favorite feature into the game each expansion like a core feature to the game like m+ and raiding.
Like making new warfronts for every expansion. A new thorgast every expansion… new island expeditions every expansion. But I would still love them to add some of them at least. As something else to do besides m+ and raiding and world quests.
But yeah there are great game modes and features from previous expansions that could be applied to current expansions.
Every expansion should have its own mage tower though With its own Epic new class fantasy transmog in it to earn. That would be amazing
Island exp was one of my preferred content. a pity it was never implemented further. I didnt like warfront. But i guess everyone love somethin different.
Someone (Not me) Should make a seperate thread xD ‘‘Witch favorite Expansion feature would you like to see make it to the core game?’’ And link a poll or something.
I doubt Blizzard will add a new version of all their previous features every expansion.
But maybe some if not one at least. Could make it trough the cut.
But for now I am really looking forward to delves and how ‘‘Endgame content pillar’’ it becomes and what rewards we can expect to see in there. I hope its something in there for all of us to do and find worth while.
Well you asked what WoW could do more than what it already was, as if the current design formula was somehow perfect already.
I gave you a small list of things that could easily improve the formula in my opinion.
Now you’re telling me that it’s unreasonable to ask for so many things and that I should lower my expectations to maybe one thing because it’s oh so much work for Blizzard.
Like, what is this nonsense?!
They can just hire some more friggin’ developers.
How’s that for a solution to their work problem?
Or maybe they could replace their game director with someone who could decide on a god damn vision and stick to it instead of dumping every new game concept after a single expansion? How about that?
Why pass the burden of the problem onto the gamer and the customer when it’s entirely of Blizzard’s own making?!
It’s not me who has to lower my expectations and reduce my wish list. It’s Blizzard who has to get a grip and solve the shortcomings of their own product, which they are 100% responsible for themselves.
Freaking hire more developers, invest more money into the game. It’s that simple.
It’s like the wow forum pattern prerelease: best game ever
Release: blizzard wtf fix the game so buggy
Season 1: boring, nothing to do, I quit.
Season 2: underwhelming, nothing to do, I quit
Season 2/3: WoW is dead
Season 4: the season is fun
Season 4 (3 months in): the season suck
Prerelease: best game ever…
This nonsense is literally you just getting triggered cause im being realistic and your being unreasonable… Ironically…
Thats fine… I’ll explain.
Not only is your wish unreasonable it’s stupid to even think about if you have played any previous expansion before Dragonflight.
Blizzard spends on average 1-2 years each expansion. Their new feature for each being their new main big thing they put the most effort in…
You made good suggestions Jito and I liked your reply. But to expect game modes and features Blizzard spends whole expansions working on to become core of the game.
And for blizzard to make new ones of them each and every expansion is insane. And if you think its just that easy and they could just hire and army of developers to make us a Ultimate warcraft with every fan favorite feature included as a new standard blueprint for a game you are the one being unreasonable. Not me…
Its Christmas times and new years… I don’t have the patience to deal with your triggery and short sightedness right now.
I agree there are several end game features from past expansions they can draw from and add to the game. Its unrealistic as all hell to expect blizzard to make new Thorghast. New mage tower… New Island expeditions. new everything as core part of the game for every new expansion forward.
Id rather not wait 5 years between each expansion.
I think one or two could make it. But beyond that? As our new standard? Nha