Blizzard, what are you doing?

First of all, I appreciate your hard work. I love you for keeping WoW going. But we need to talk. Because Midnight isn’t what I hoped it would be and I’m starting to detect a pattern.


PLAYABLE RACES

In TWW, you gave us the Earthen allied race which very few players cared for. It remains rather nische to this day.

For Midnight, the general expectation was that we’d be getting either Ethereals, Forest Trolls, or (conventional) High Elves. But you’ve instead given us the Haranir, which truth be told look interesting, but have very little to do with the theme of Quel’Thalas or Light vs. Void. They feel like a leftover from TWW, sadly.

What goes into this decision making, is it a question of not being in tune with the community and its wishes, or are you simply determined to always follow your own creative aspirations no matter the cost?


ZONES

In Shadowlands, one common complaint was that we didn’t get the usual continent to explore, consisting of a cohesive set of zones that blend in together for a natural landscape. Players didn’t much like the zone-hopping.

For Dragonflight (and to some extent TWW), you remedied this by going back to a traditional continent. There was much rejoice to be had.

For Midnight, the general consensus was that we’d be getting a very fleshed out version of Quel’Thalas (possibly including Lordaeron), or even a revamp of the northern half of the Eastern Kingdoms. “When it makes sense, we like to revamp zones,” you once said. What better time than now?

Instead you’ve decided to only offer two zones set in the Eastern Kingdoms (Eversong and Zul’Aman) with the other two being the home of the Haranir (Harandar, commonly referred to as “Rootlands” by players), as well as a zone themed around the Void (Voidstorm).

This, seems to me, a return to the disjointed approach to zones, which will end up making the new region feel smaller and less immersive. Is there a reason why you didn’t include zones like Northeron or Eastweald in the south?


GAMEPLAY FEATURES

I’m very excited about Player Housing, but let’s be real. This feature has been built by a separate team and was announced well in advance of Midnight. It feels like you’ve decided to take an evergreen gameplay system which was meant for the entire World of Warcraft, and slapped it on as a feature to Midnight last minute.

Beyond Housing there is an Allied Race, a new Demon Hunter specialization, and the new Prey system (I will refer judgment on that until we know more).

It just doesn’t feel like there’s a whole lot new in Midnight. If a separate team was working on Player Housing, then what on earth was the regular team doing?

I don’t see anything here that even remotely compare to Artifact weapons or Order Halls from Legion. There’s no mention of a new mode of transportation like Dragonriding. No new class, and not even a single word about additional Hero Talents (weren’t those meant to be evergreen?).

In fact, many would probably argue that we half-expected the new Demon Hunter specialization to arrive as a patch feature during TWW, like the Evoker Augmentation spec did in Dragonflight. Why was this kept as a Midnight feature, unless to pad the expansion’s light feature set?


CHARACTER CUSTOMISATION

You’ve said before that you want to offer players new ways to express themselves. We’ve seen the wealth of options given to the Dracthyr, and we remember when you said more races might be getting similar options in the future.

Well, it’s been a couple of years and we’ve yet to see anything like that. In fact, one could argue that after the introduction of the Dracthyr race, you almost stopped creating new character customisation options altogether, save for a few new colours.

Where is the customisation, and what’s taking so long?

Beyond customising your appearance, players have also been asking–no, begging–for years at this point for new class/race combinations. You’ve even prepared for it in the lore by giving us quests involving Tyr, and visits to the Emerald Dream itself.

So we waited for the next patch. And then we waited for the next expansion. And then the next. Yet here we are, and all we seem to be getting is the Demon Hunter class opening up to Void Elves?

Where are the Night Elf Paladins, the Blood Elf Druids, and the Human Shamans? Let’s go, Blizzard!


FINAL NOTE

I wish to end on a positive note.

I look forward to this week’s upcoming developer panels, and I’m going to be watching them with an open mind. I know Ion sometimes carries a card up his sleeve, that they’ve kept for the interviews and the deeper discussions.

But, and I say this as somebody who’s played Warcraft since he was a wee lad in the mid-90s, stayed up for every WoW midnight launch and kept coming back for more, please get your act together and start listening to the players!

Do not get complacent after recovering somewhat after the Shadowlands era. Keep listening to us. Take our requests and our wishes seriously.

Thank you!

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You do? I don’t appreciate anything Blizzard does. I think I’d get more appreciation if I just tossed my money in the air and let it float into the void. Then it wouldn’t end up in Blizzard’s hands

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There was never going to be an expansion centred solely on Quel’Thalas. There just isn’t enough space for four zones.

The Root Lands being in Midnight is not surprising. Those who understand it’s a trilogy and not three self-contained expansions predicted that the Root Lands would be featured in the next chapter.

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The gameplay stuff in Midnight is really mid and boring. The cinematic was awesome, but they didn’t really make anything exciting gameplay-wise. I would have appreciated housing as some side feature, but as a main expansion feature? Nah.

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Which is why players expected them to also either revamp the northern half of the Eastern Kingdoms, or to re-imagine the Plaguelands under its former name (Eastweald), add a Wildhammer Dwarf zone (Northeron) which was mentioned in older lore, or even add an underwater Naga zone off the coast.

Heck, they could’ve even expanded Quel’Thalas quite significantly as the first move in a future world revamp (saving the rest for later). That would’ve given them plenty of room to invent new locations within Quel’Thalas. Sub-zones, if you will, akin to the Krasarang Wilds.

I did not even particularly care for the cinematic, to be honest. That really concerns me. I know their former lead for the cinematics team left a year or two ago, but this one was barely recognisable to me.

I think it lacked that typical Blizzard cinematic polish, and ones from ten years ago even look better in some ways.

But most importantly it wasn’t written very well. It lacked proper build-up and payoff. It lacked recognisable characters, and even made the Blood Elves present feel less recognisable by altering their appearances.

The animation quality wasn’t excellent, which could be seen on their mouths as they talked, as well as on Lor’Themar’s hair and body.

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Wishful thinking.

Metzen in 2023 only talked about Quel’Thalas. If Lordaeron was also planned, he would have mentioned it to generate hype.

With that being said, it’s possible that Quel’Thalas and Northrend are a prelude to more targeted revamps in a new saga after 13.0. I hope that’s the case, in fact.

So Lordaeron could still get updated one day for an expansion centred around humans, the undead, and the Scarlet Crusade.

And the Alliance is still waiting for the High Elves, having them practically in the form of Void Elves. I’ve already stopped reading there, seeing it mentioned again.

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Hi …

People didn’t care for them (maybe some did, as Earthen was mentioned many times in History of Warcraft). Thematically they fit the TWW storyline, as we ventured into new land of Isle of Dorn, where we discovered thriving society of Earthen. Further we ventured with their help in underground discovering vast caves of ringing deeps, hallowfall and Azj’kahet.

That’s players’ expectation that doesn’t have to fit the story prepared from Blizzard. Anyway, High Elves are expected like since TBC release, but that’s another story.

It might seem so right now, but we don’t know the full lore of the race, that seems to be thriving under the roots of world tree. We’ll see how they will fit in the war between void vs. light. Also as Haranir were already hinted in the TWW cinematic, it was kinda expected they will be added. Tho I agree we’re lacking a big chunk of their lore at this point. But let’s see - the TWW is not over, we still might get in touch with them more.

Here I agree. Even tho I prefer to return back in old world, with some revamped maps. It’s not always the brightest idea to always introduce new continents or zones just for the sake of new expansion. I think we already have pretty plenty zones and maps, that are never ever used. Thus I’m glad for revamping of Eversong and adding Zul’aman. What comes next, we’ll see.

I said it in different topic, but hey, it’s like one hour after the gamescon opening night. You really expect to get all the features and information in one day? I don’t think so. Thos will be announced over the weeks or even months. So let’s just be patient. It always, always seems like empty nothingness when they announce new expansion. As usual, more information will be popping in time.

Kinda what I said in pragraph above - tho I know the frustration that some customization are being asked for, for so long and yet nothing.

Those I would like to see too!

No, that wasn’t ‘the general consensus’.
That was people hoping or assuming. And both of those things can lead to disappointment.

Maybe they’re patch zones?
Although I would assume (hey there’s that word again :wink: ) that The Isle of Quel’danas in updated form will be one of the patch zones. We’ll see though.

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Lady Liadrin and Lor’themar Theron. If you do not know who these characters are it means you only play alliance . They are recognisable to Horde players

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That doesn’t make sense. If Quel’Thalas was the focus why are we going to Harandar and Voidstorm?

I know them well, but they are not on the same level as Anduin, Khadgar, Alleria, Turalyon, and so on. Especially when you can barely recognise their faces.

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I am so disappointed.
How do we still not get forest troll even now? They better be planned for a mid-exp patch.

And a new pure dps spec for demon hunters? Why? Because it is ranged? There were warlocks for that. They no longer have a valid excuse to not give us Necromancers then.
It doesn’t seem like a support spec either, just mid-range dps just like Devastation Evoker. Meanwhile some specs are left to rot.

Too me this midnight looks very disappointing except for Haranir, but they aren’t forest trolls so it is not gonna be enough to make me want to play.

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I apprecciate the effort and the hard work on making this game the most lame and mid in terms of writting for the last few years. Feels like im playing a Disney game.

Like, why add Harronir when you have better and cooler races, with deeper lore like Gnolls, Ogres, Ethereals, Amani…?

I just hope this expansion has at least one strong male lead, like come on, there should be a balance, we can have strong female leads and strong male leads. I wan’t to feel represented as well.

Just put two big swords on that arcane ahh looking Khadgar wheelchair and we cool.

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This is the most real and level-headed take i’ve seen and i wholly agree, it really feels like Midnight doesn’t offer anything ACTUALLY new that we didn’t already know.
The trailer itself (while visually stunning) didn’t leave me with a sense of ‘‘whats next’’ like most trailers used to.

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Where is this epic saga we was promised? so far it’s been a total snooze fest. I rather go straight to the last Titan and see what the hell them titans are up to because i reckon we’ll have them as raid bosses.

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I think Blizzard will get slammed by players for the next many months over including the Haranir and not the Amani Trolls or the High Elves as playable races.
That’s going to be one of those: “You don’t listen to feedback. You don’t care what players want.”-kind of complaints. With some validity I think.

I don’t think it presents super well either. It doesn’t come out swinging super hard on the whole Midnight theme with the Xal’atath invasion and The Void versus The Light.
You got this Harandar zone that’s a bit of its own thing, and together with the Voidstorm (which you can hopefully fly to) you end up with a Cataclysm-like expansion where the zones appear spread out and not like a cohesive area.

And then it’s missing the extra. I think there’s a little bit of “That’s it?!” going on right now, because you got this Prey feature, and then there’s Housing, but other than that it feels like more of the same old same old. Which is not necessarily bad. It’s more WoW for people wanting to play WoW. But given that the hopes and the expectations were pretty high for this one, I don’t think Blizzard have delivered entirely on those hopes and expectations.

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I understand ethereals, forest trolls or another allied race, but high elves?

People have been asking them for so long that they missed that with all the extra customization we already have them. For all intents and purposes high elves are the same as blood elves with the blue eyes customization.

How do people expect for blizzard to introduce high elves when they already exist? Copy the blood elves in the alliance and just rename them high elves? They are already in the game.

I take my hat off to your sir. This is one of the best posts I have ever read, and it truly resonates with my feelings. Ever since my favourite race the void elves were benched, the game was not the same for me. This has been going on for years and years. We are not talking a short period here, but a lengthy, exhaustive waiting, having hope, and in each expansion that hope gets crushed or buried under.

If you want to speak up people this is the time to do so. About 60% of the WoW population plays elves. Stand up, speak up, you pay for this game every month that you play.

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I agree with the sentiment, I guess most of us expected Midnight to be another Legion.

One question though, in the gameplay trailer it seems like the players have some sort of artifact weapons? They look super flashy and similar to the Legion weapons.

As far as the story goes, this has a lot of potential to be epic but the trailer was a let down.

And I had people tell me I can’t have a melee warlock cause that would be a DH…
I demand a melee lock

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