I’m aware that I’m not the first to post about this, and hopefully I won’t be the last, but I want to make clear how important this discussion is when faced with a subscription service like WoW. I want to preface this by saying that nerfs and tuning are fine. I have played this game since launch in 2004, and it is extremely important that over and underperforming specs are noticed and swiftly acted on to ensure the entire community can feel competitive and enjoy content like raiding, m+ and pvp without feeling burdened by the poor state of their class.
The context: I’m approaching this from the perspective of an Elemental Shaman. It was very recently calculated that the latest set of changes across this week and on reset will amount to a total 24% ST nerf, and 16% M+ nerf to Elemental’s performance.
The viewpoint: This is an absurd and baseless nerf that is not represented in ANY available data. It is a more extreme version of what we saw with Holy Palas a few weeks ago with the nerf that was reverted before release. Baseless, and confusing. Warriors and Fire Mages have experienced similar treatment, and it is simply not good enough.
The details: It is my position that since the release of TWW in particular, Blizzard’s approach to balancing specs has become completely absurd and lacks any forethought or roots in data. There are several examples of this in recent weeks, but the most egregious must be the current set of nerfs due to hit Elemental this week. I want to make clear that Elemental required tuning, but I challenge anyone to find me a data set that shows Elemental was 24% ahead of the rest of the field in ST damage.
The nerfs have more problems though. Here’s a list of issues that need to be recognised:
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Elemental is plagued with unfixed bugs that are altering how the spec performs. These nerfs do not take those into account.
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Elemental has just received a rework where our stat priorities entirely changed. Mastery, our once weakest stat, is now our top stat. Based on nerfs this coming Tues/Weds, haste will drop below crit, after being our top stat pre-rework. People have been taking loot from vaults, rolling need in their groups, and enchanting and gemming with their gold to meet the changing requirements of the spec. This is a ridiculous situation to be in where within the space of a week it has changed again.
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Elemental is in a privileged position right now whereby we have a number of possibly viable specs in ST. Testing was/is ongoing and new builds were coming out for both SB and Farseer hero talent trees. The nerfs that come in hit all of these builds indiscriminately, whilst making changes that destabilise the balance between these various options. This is a fundamental step backwards from what we want; choice and agency.
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Feedback had been comprehensively provided and rich, useful discussions were ongoing in the Elemental Discord with theorycrafters and sim-masters throughout the entire beta for 10.0.5. The fact we’re seeing such gargantuan shifts in balance now, after it went live, speaks to a lack of methodology behind closed doors.
The data: I want to preface this data by saying that I have narrowed the scope to after the lightning rod nerfs and bug fixes that have already gone through. I have also selected 90th percentile to eliminate most of the lower performing players who are still learning the new versions of the spec.
Class | Spec | DPS | DPS Max | Parses |
---|---|---|---|---|
Shaman | Enhancement | 1,421,380.68 | 1,694,020.00 | 324 |
Hunter | Beast Mastery | 1,379,265.29 | 1,537,069.55 | 464 |
Rogue | Assassination | 1,286,074.28 | 1,529,640.58 | 545 |
Shaman | Elemental | 1,277,188.58 | 1,472,666.08 | 463 |
Paladin | Retribution | 1,263,331.93 | 1,545,003.95 | 977 |
Mage | Arcane | 1,255,484.28 | 1,495,812.68 | 633 |
Hunter | Survival | 1,244,848.15 | 1,336,381.95 | 75 |
Hunter | Marksmanship | 1,241,314.94 | 1,471,754.98 | 281 |
Rogue | Outlaw | 1,239,908.34 | 1,318,408.71 | 43 |
Evoker | Devastation | 1,237,096.41 | 1,303,962.25 | 133 |
Mage | Frost | 1,225,072.91 | 1,540,801.83 | 312 |
Priest | Shadow | 1,222,936.64 | 1,355,852.40 | 234 |
Druid | Feral | 1,199,713.82 | 1,272,431.86 | 64 |
Warlock | Demonology | 1,169,533.41 | 1,291,906.84 | 255 |
Evoker | Augmentation | 1,157,010.26 | 1,314,239.12 | 260 |
Warlock | Destruction | 1,156,538.37 | 1,347,180.07 | 388 |
Warlock | Affliction | 1,150,669.09 | 1,253,818.36 | 195 |
Monk | Windwalker | 1,149,258.62 | 1,341,742.89 | 277 |
Rogue | Subtlety | 1,137,174.77 | 1,174,606.77 | 24 |
Druid | Balance | 1,124,118.05 | 1,294,433.62 | 444 |
Mage | Fire | 1,117,136.89 | 1,229,789.20 | 69 |
Demon Hunter | Havoc | 1,114,617.94 | 1,268,757.99 | 559 |
Death Knight | Unholy | 1,114,237.02 | 1,323,124.03 | 266 |
Death Knight | Frost | 1,103,992.78 | 1,357,048.09 | 727 |
Warrior | Arms | 1,090,868.07 | 1,197,544.04 | 124 |
Warrior | Fury | 1,054,560.06 | 1,226,039.68 | 618 |
Sikran Mythic data, filtered for past 24 hours at 90th percentile
Data for Nexus-Princess, as well as aggregate data across m+, paints a similar picture. We are strong, but we are not broken-strong, and we are not 24% ahead of anyone in any form of content. As it stands, we are about to not only be nerfed below the range of specs getting buffs this coming reset, but are likely to be bottom by a sizeable margin.
Summary: This is where I want to finish. A plea to the wider community to please make your voices heard over the unacceptable nature of the current levels of balance and the hotfixes/scheduled patches that are flying out with minimal QA. We have seen Holy Pala changes be reversed due to their absurdity, warriors receive week on week nerfs only to then get buffed, fire mages shoot from top to bottom to mid to low-end in the space of a month, and now, Elemental shaman are about to experience the same thing. This is not good enough. We are paying to a subscription based service to ensure high quality decisions are made with our characters and their identity in mind. It is inexcusable to so poorly treat customers with such little data and basis behind the decision making. Please join me and others in getting this message through to Blizzard.
TL:DR Elemental Shaman are about to receive an outrageous, baseless nerf to their damage that has no representation in any available data across multiple forms of content. The spec is plagued with bugs, like so many others, and the last few weeks of balancing have demonstrated an alarming, erratic and often absurd approach to nerfing and buffing classes. We are paying a subscription to ensure our product is of high quality. We should be demanding so accordingly.
Edit I have been asked to convey that the 16% M+ nerf that comes from objective number crunching does not account for the full state of the nerf that Elemental will face. Due to the nature of pack living times, Elemental will spend less proportional time in DRE or Asc, thus further reducing their overall damage. An exact number has not been landed on, and it’s difficult to pull out of current data, but the expectation is that in high M+ keys, the implications are more substantial than just a flat 16% nerf. It is very important to reflect on the necessity for high ST damage in high keys, and how this disproportionate response to our ST kit has significant implications for M+.