Just honor - it won’t work.
There must be some incentive to get players to enable War Mode. And if it’s just honor - even most PvPers would turn it off to do their daily chores as quickly as possible and go for Arenas/BGs because both can give more than just honor.
If instead of % rewards we got Conquest as a currency and PvP vendor that sell all items (not just Azerite) - that would be a lot better.
- Killing players in WPvP should award more honor
- Looting bounties / airdrops should give conquest more than once per day, similar to random BGs - full amount on 1st, and lower on next.
- Assault already give Conquest, so it’s great!
- 25 kill weekly quest should also reward Conquest (weird, but it’s not right now).
- Being a bounty should give 1 Conquest per killing blow (so players drop it less), but only if in party or solo, not in raid. Maybe as a kill counter that you then can cash out at Call for Arms NPC, with this kill counter reset.
- Add raid quests (like attack main city for example) and give Conquest rewards
This kind of system will appeal for PvP players and it’s going to make War Mode more interesting for everybody; and PvE players won’t feel pushed into it.
Plus - PvP vendor will make a lot of players very happy.