Never before has the Blood DK been so squishable.
You literally need to use all of your defensive cooldowns on pulls and as a part of your active rotation. Which means when you need an actual defensive cooldown, you don’t have one.
The damage is nothing compared to other tanks… seems to be about half of what a warrior tank does.
Aggravation? What Aggravation? You need to taunt things 3 times just to take them off of a Demonhunter who is only a few item levels higher than you are.
I have to say, I used to really enjoy playing the DK as a tank. It was a great tank when Frost was the tanking spec. It was a great tank when Blood first became tanking spec. But right now, it has never been so pathetically weak and useless. It is practically a very weak melee DPS.
Death Strike mechanics are very bad. If you don’t have runic power left over from the last fight, you are at risk of being killed on the next pull… If any DPS uses root or snare or pushback on the mobs you are attacking, you are at a high risk of being killed. You have to ask the other players not to use such talents and spells, because if you are not constantly using Death Strike, then you die, and the group gets a wipe-out.
So Bone Shield has to always be at 10 charges, Vampiric Blood and Dancing Rune Weapon must always be on cooldown, and you can’t take your eyes off of these spells for a second… Lichborne and Icebound Fortitude are weak and don’t exactly give much of a shield. But also there are no “True” tanking trinkets, as all the trinkets give strength and damage buffs… where they should give stamina and shields.
Healers tell me that they hate - HATE - healing Blood DK because the health goes up and down so much, and they never know when the tank needs support heals. The “tank” that is… but with such mechanics the Blood DK is really a healer which can only heal itself. Which has very low damage, and very low threat generation, and very poor survivability.
In comparison to other tanks, Blood DK is not a tank at all.
I have also spoken to other players who only use their DK for tanking and they concur with what I am saying here… So why when I come here to this forum, do I not see an array of topics saying so, and why does there seem to be no call for the Blood DK to be buffed and reworked to some extent?
This is not down to a player’s ability. Using a Blood DK is not for the feint hearted, it is far too squishy. It is not enjoyable to play at all.
In shadowlands season 1, Blood DK was not “meta” and I had an hard time then to get top DPS players to join groups because they simply did not want to run with a DK tank. But now, it is far worse than it was then.
So why is nobody complaining and why is nothing being done to fix it? A DK joined a raid group I made a few days ago, as a DPS, they were top DPS! So is it just another case of class/spec bias? Did Blizzard spend a lot of time and money on re-working the DPS Specs of the DK, so now they don’t want us using them as tanks?
Blood DK is Pathetic. All round, Horrible to play. Please Fix it!