Blood Tanking - Item level or secondary stats?

Hey, I am confused.
What is more important on tank - as much armor, strength and stamina as i can get, or sacrafice a little bit of that to get more fitting secondary? Versatility for example.

There are few sources that tells what secondary stats you should focus on. But what they try to maximize is basically HPS or DPS. I wonder how does it work for tank. If i can have higher ilvl item, should I go for it?
Ilvl is the most important thing in this expansion when choosing your armor pieces so any plate piece with a higher ilvl is an upgrade.

However, that's not true for rings and trinkets as they are your biggest source of secondary stats.

For rings you want to go for haste+ versatility and they are most likely worth using over a crit+mastery ring even when 30 ilvl lower due to how badly secondary stats scale with ilvl.

For trinkets check the Bloodmallet website to get a list of whats good.
in main gear +10ilvl > stats
in rings stats > ilvl
trinkets is case by case

rings, atal, manor and kings rest have the rings u want

https://www.icy-veins.com/wow/blood-death-knight-pve-tank-gear-best-in-slot
jefs howler is by far the best, specialy in m+ as it boost the whole party
other on active trinkets that give versa/strenght are great.
rezans haste proc trinket is also good to have

saddly u will have to pick only 2, i strongly sugest on active ones for m+ as u can use them separately with each bonestorm for big trash dmg
02/11/2018 17:46Posted by Necrofenix

https://www.icy-veins.com/wow/blood-death-knight-pve-tank-gear-best-in-slot
jefs howler is by far the best, specialy in m+ as it boost the whole party
other on active trinkets that give versa/strenght are great.
rezans haste proc trinket is also good to have

I'm not person running M+ it's not fun for me. I'm raiding instead.
Link you send here is pretty much outdated (last change @24th August and i think it doesnt include Uldir trinkets), so I won't rely so strong on it.
Currently i'm trying to decide which trinked fits tank more - Xalzaix's Veiled Eye or Vanquished Tendril of G'huun
Xalzaix gives a lot of strength but dk's health is spiking a lot, so it's pretty much always on cooldown. What do you guys think?
Don’t use either for raiding.

You can consider Blockade for M Fetid if you are the OT (more EHP is really nice given the dmg pattern); rest you just don’t need a « tank » trinket.
As previously mentionned, Jes’ howler is quite good esp in M+.

In general you just better use fathom + whatever you have that sims the higher for dps.

Xal is esp bad for bdk:
- it’s likely to proc quite quickly (dk’s health is spiky); which means that you won’t have it for a moment you’d actually need something.
- 80k for the M version... that’s like 1/3 of a trash from Fetid or around 1 melee from Mythrax; it’s just not enough to be useful in raid.

Last note: game hasn’t changed since August if something was valid then it’s still valid now.
the dk and the tankchat discord are good places to look for info as well and there's usually someone around to give a quick response to questions. Most of the guides (icy veins/wowhead/bloodmallet etc) are written by regulars in the tankchat discord as well as the class specific ones.

Xalzaix’s Veiled Eye is impressively bad for blood,potentially one of the worst trinkets for blood in a few expansions due to how often we hit 40%,meaning that it’s almost always wasted,Vanquished Tendril does okayish single target damage,it’s far from the best,but it’s far from the worst

For stats,you want to get as close as possible to 30% haste unbuffed as possible,then ilvl,then versatility

That’s for raiding mostly,for m+ as blood just get anything,it’s very easy as blood,which makes it kinda boring tbh

BfA really lacks any good tanking trinkets,there are 3 total,including one crafted and two bad ones (for Blood at the very least),so you should just get damaging trinkets (honorable mention for jes’ howler,which actually gives a significant amount of vers to you and four allies)

not anymore, thats legion stats, atm the armor and str increase on main gear surpasses stats as they are in low amounts (except on rings), so anything bigger than 5ilvls should be considered an upgrade (unless u fall below 10% haste)

in main gear +10ilvl > stats
in rings stats > ilvl
trinkets is case by case

as for now, versa>> haste>>>>>>>>>>>>>>>>>mastery>>>>crit

in BFA 15% haste will be more than enough, increasing versatilty after that has a way bigger importance than before, specialy because it double dips for healing and reduced dmg (even magic dmg) + extra dmg. on top of that it does not suffer from deminishing returns with armor.
versatily is both a healing increase and mitigation on the same stat for us

this is escalated even further due to the 750 extra versa u can get for free in uldyr, it gets me to 22-23%

Tbh it really doesn’t matter, for high hitting/mobile encounters I actually run heavy mastery setup.

For trinkets i just go for ones with most STR on it coz trinkets this tier are just meh.

In m+ I love more haste and Jes’ Howler trinket coz it is just that good in 5 man environment.

Either case, if you have hard hitting encounter go for mastery build with decent amount of vers, for speed runs and fast clears go haste/vers/crit.

In either case it won’t make much difference coz BDK is good either build you run.

Haste is good, rly good for M+, my gear set for M+ has around 22% haste. In raids depends on type of encounter.

But like I said, if you are not sure what to run, go for higher ilvl and on trinkets just use ones with more STR. BDK is not that stat reliant as some other classes, anything can work on it, if you want to min max then you chose your gear set/trinkets based on encounter.

str trinkets or str proc trinkets will be more important in 8.1 for the boneshiled buff to compensate for veteran armor nerf

the change might make us actualy scale better with ilvl gear