Bloodlust chaining

Hello.

We all knew it was going to happen. Some of us wanted it to be fixed before release. Some not. But now we can judge since we have raiding expirience.

I personally get 2 BL per fight as hunter. Do I think it is fine - no, I don’t.
But in current meta I just have to steal that BL from another members of my raid.
Why everyone couldn’t be in equal conditions? Why our melees or not-destro caster party can’t be in the same condition as other players around the world?

Parsing is huge part of classic. Bosses are killed in first week of patch and then week after week we go to raids to parse.

Just make it equal.

Shamans as class would not suffer - it is still most necessary class in the raid. 5-6 shamans in the raid is must.
It will not affect progress since casual guilds do not swap shamans.

There still will be place for real hardcore guild to show how good they are (take alook on last King around 10 sec kills).

Do you realy think that bosses were designed around chaining BL back in the days?
I do not believe so.

We already can see 3 BL per character on logs.
How much BL per fight for one char we will see in the end?
5?6?

Is it good example of game disign?

Only if the fights are long enough for that.

It’s a bit of a shame that good parses are dependant on what basically amounts to cheesing and how much your RL is willing to humor you, rather than the result of raid / personal skill.

Yes. It leaves the players the option to choose how they want to play the game.

what kind of choice you mean?

Parsegodx can join a guild where parsing is everything and he can get 4x bloodlust on a fight. People who get their fun from just beating the bosses and the social aspect of the game can bring share the love and compete for the internal top dps if they want to on somewhat equal terms, or even bring more shamans than groups to a raid and still get the fun from double bloodlust.

The alternative you seem to want leaves no choice, except lust or no lust.

2 Likes

that is not something we have in the game. do you raid? try to find parse guild where you can get the spot with 2 bl as retry pala or rogue. that is hardly possible. 1 bl is already good for those (and some other) classes. so actualy what you suggest limits possible choice option. there is no way to compare yourself to someone equal. Exept limiting your social area just to your guild.

while if there is only one lust you have more choices in terms of social aspect and guild and getting fun.

i hardly doubt if you understand me since i never wrote about “lust or no lust”. i wrote eqaul lust for everyone.

I think shadow priest is good example of class which suffer from this stacking meta.
SP often put into healer party. And you know what - RL does not give BL to healers. So SPs get less fun than other classes.

Why do you want SP to suffer?

Considering that most top rogue and ret parses have one lust it seems to me like they have an even better chance at parsing than hunters where most got atleast 2.

If you want to parse as a rogue or ret pala you can simply get 1 lust and git gud. That sounds great to me.

Put them in a group with a couple of parsing mages and a resto shaman, give them lust and they will all be happy.

so actualy there is no choice for SP right?

I think it’s an example of bad game design, but keep in mind that this is a 15 year old game. Changing this would be waaay to much of a change for the classic community, and would not be in line with classic philosophy.
It’s not ideal, but it’s not a huge issue. I think you’re making a bigger deal out of it than it needs to be - this is coming from someone who doesn’t get multiple BLs.

Of course there is. Noone is forcing you to do anything.

What makes it bad? It is purely a warcraftlogs issue. Warcraftlogs could easily implement stupid limitations for parsing, just like they did in classic, without in game player choice being affected at all.

ofc it is bad. 1 bl per fight works fine for decade on retail. it is time proven mechanic

Retail has been removing player choice for over a decade. Retail has been garbage for over a decade. What makes you think “it works in retail” is a good argument for any change?

1 Like

i do not agree on this. something is bad about reail. something is good. but it is off topic.

Do you at least agree that warcraftlogs could resolve your “issue” without changing the game itself at all?

yes thay can. but i still think it should be fixed on developers level.
i just think it would make game better overal.

Isn’t it common sense to, whenever possible, buff your strongest DPS?
If I had to choose between giving lust to 1.5k dps hunters or 900 dps whatever else my choice will be easily made.

Also you’re completely free to choose who gets lust and who doesn’t.

Are you complaining about free will? Or do you want a 10 minute sated buff?

No. It is common sense to do whatever make you and your fellow raiders have fun. Whether or not that means chaining lusts will vary from guild/raid to guild/raid.

I have more fun when raids are quick and dps pumps.

I guess you like bad raids, bad dps, many wipes? Sure.

If not chaining lusts causes your raid to wipe you should uninstall the game. Bad dps depends on your point of view I suppose, but if you can’t parse 95%+ without two or more lusts it is a you issue. Personally I’m fine with people in my raid mostly getting 85%-99% parses with only one lust and suboptimal raid composition, but I guess that’s simply not good enough for everyone, so they need to ruin the game to have a chance at achieving their goals.