I posted this topic in the PvP Thread but I’ll leave it here aswell just in case:
So it’s been roughly a 3/4 year since the launch TWW and Boomys still suffers from the same problems since then. The overwhelmingly lack of defense!
Every spec besides boomy has effectively 3-4 Shield Walls, strong selfhealing, Immunities or all of these things combined to work with.
While tanky specs with little damage output got their damage fixed to be competetive (best example BM-Hunters), boomy never saw any defensive buffs that are comparible with the help other classes got for their weak spots.
The rework of the druid class tree provided a little more defense through freed up talent points but minor buffs to an already outdated classic toolkit and ridiculous low self heal just doesn’t cut it.
The philosophy of cloning nonstop to survive (a talent you nerfed) is just not realistic anymore, because there is so much dmg and things you have to bait out before you can effectively clone. In most situations it’s not even worth to aggressively clone anymore and you’re better of kiting.
While kiting can provide some much needed defense against melee comps, it’s not an option vs casters. Caster lobbies are at this point just plain unfair for boomies. With all the walls, immunities and selfheal other casters got, you just get outtraded with defs.
For being competive 3s, a good melee that can peel for you and enable you to play is mandatory at this point, which limits comps and is not fun.
In order to fix this, boomy should either A) Do more damage, so it can burn faster through defs so it doesn’t get outtraded and can apply more pressure (that would also help the poor pve perfomance in single target dmg) or B) should receive the same treatment a specc with low dmg gets, which means major buffs to our selfhealing and defensives, like a second barkskin charge, an astral shield or decent modifiers.