Boosting... WHERE does it end?

With the wonderful announcement of this garbage boost for TBC… I wanted to start a topic brainstorming about where will the paid services inevitably end? I read a lot of arguements saying that the boost is very good for people that don’t have time for leveling… which leaves me wondering.

Confirmed soon we are paying for:

  • 58 boost
  • if you wish to play tbc AND classic…
  • Server transfer, already existing (even though blizzard makes a mess of them)

leaves me wondering… You pay for the copy of the game, you pay for the subcription… and now you also pay for added features. What’s next?

  • Wow token? - Because making gold takes a lot of time
  • Race Change?
  • Faction Change?
  • 70 boost? - Because leveling 58-70 takes some time …
  • Attunement boost? - Because doing attunements takes a lot of time …
  • Buying tier sets? - Hmm Raiding also takes time
  • Companions in game?
  • Zebra/rocket mounts?
  • Max Arena rank Boost? - It sure takes a lot of time to reach max rank
  • Buy heroic dungeon keys? - Gaining rep takes a lot of time
  • instant professions 1-375? - Takes a lot of time leveling those

Im curious what people can come up with

30 Likes

1.Ok
2.Ok
3.Ok
4.Ok
5.No
6.No
7.Ok
8.Ok
9.No
10.No
11.No

The age of “you buy game and dont pay for anything else” is long gone,everything is filled up with season passes,in game shops,“expansions”,microtransactions…Thanks to the people who pay 70e for new game and extra 30-40 for that extra stuff…now you get every game company doing that.It’s not blizzards fault people are stupid and they keep supporting that way of business.

4 Likes

It will end in shadowlands(mentality-wise), but I don’t think we will see that far since most people who quit retail already and came back for classic will also quit classic.

Probably they will keep introducing every single paid service, until the point that there will be almost no players playing the game, they will merge most servers like they do in SL right now, put CRZ etc. in the game to curtain the issue then when people realize that the game is completely ruined, they will probably stop the classic project and call it game over.

Will come after a few months into TBC.

Will be implemented in TBC.

Will be implemented in TBC.

They will probably remove attunements entirely after 1-2 months of release when all lazy simps start crying.

Will probably bring LFR or something similar to grant lazy simps to get them through raids, maybe titanforging can be added to make them feel better with their gear.

There are pets already ingame, but if you mean the cash shop pets, I’m sure it will be implemented in TBC towards the end when the content drought happens.

Doesn’t take time to level profs, tbf. I levelled 3-4 chars last week to max level spending a net amount of 50-100g total for each after selling the stuff I crafted in the process, and each took like 1 hour to level buying mats off the AH.
But I don’t see why they wouldn’t make it a paid service for 10 euros or equivalent.

Don’t get me wrong, I don’t approve it. But the pandora’s box is already open to its maximum with level boosts and they already have some code strings with other paid services, etc. We all know that they are on the way.
That’s the ugly truth.

7 Likes

Nice trolling attempt.

People are mad because some random guys have more IRL currency than IG currency… :rofl:

Tell you what, here is a fun game: For each of these points…

…try to provide definite proof that the one-time-per-account leveling boost will lead inevitably to them.

:sunglasses:

1 Like

That’s why we wanted classic in the first place :clown_face:

5 Likes

You mean like how it did on retail? Where it went from ‘just server transfer’ to basically everything over the years?

4 Likes

Yes, how it did on retail.

Ya know, the game where the current status quo is over a decade away from the first paid character services.

If that’s the timeline we are talking about, then yes, cashhop will totally ruin classic…by the time non-VR games have been obsolete for at least half a decade :stuck_out_tongue:

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Just because they add 1 boost per account for new players to be able to jump into TBC faster doesn’t mean they will keep adding everything you mention. Also who gives a F if they introduce race change… The rest you added to your list WONT happen…

4 Likes

But they speed things up. Retail got server transfer in tbc and har boost in WOD. By the end of the year we have token, mounts, pets, cosmetics, professions and faction change.

3 Likes

You can do better then this

No they don’t. They got one service into TBC, which is also extremely limited in usage.

Where is your proof for this?

2 Likes

Time it took from classic start to implemented boost.
Time it took from retail start to implemented boost.

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Time it took to implement the first paid character service.

Time it took to actually ruin the game.

Still waiting for that proof :smirk:

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Proof that they are implementing cash shop in a faster rate now then in retail? Are you daft? Did level boost exist in tbc or did it come later?

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To measure a rate, you would require the frequency of the occurrence in question. Unless they implement, say, faction change any time soon, you have nothing to measure said frequency, and therefore, the argument falls apart.

:sunglasses:

So server transfer and boost are not enough for you? :clown_face:

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I am curious, did you take a stand against the paid character transfer with the same intensity as you are doing now against the boost?

Because, if not, then I really don’t think you get to use that as an argument.

:sunglasses:

Ofc I did, I play on a popular server and players transfered alts to empty servers and farmed black lotus and other mats in high demand and then moved them back and crashed the AH.

1 Like