Please consider bringing Netherwalk back for Demon Hunters.
Right now DH feels incredibly squishy. Over the last tunings we’ve had almost every defensive tool we relied on nerfed. Blur is much weaker than it used to be, Glimpse got nerfed, and pretty much every other defensive interaction has been toned down.
The result is simple: if you get caught in CC, you just die. There isn’t much counterplay left. Against coordinated teams, especially in Solo Shuffle and Blitz, surviving enemy cooldowns often depends more on your healer than anything you can do yourself.
At this point Demon Hunters are probably one of the squishiest specs in PvP. We have great mobility, but mobility doesn’t help when you’re stunned or silenced.
Bringing Netherwalk back would give DH an actual defensive cooldown that requires timing instead of just hoping Blur is enough. It wouldn’t make the spec overpowered it would simply give us another way to survive the insane burst that’s common in today’s PvP.
Please consider restoring Netherwalk.