Bring back Unchained inflation :)

Nobody, not even rank 1 players, wna face other multiglad/r1 sweats at literal 1,7k mmr

Rank 1 is STILL 2,100, and we do not have a single player on 2,4k on EU

Blizzard its time to wake up lmao, your game has NO PLAYERS to support the current CR system being as deflated as it is. You hit 2,2k+ mmr in shuffles and ur average que times bounce to +40 minutes. Like what?

“Waagh but muh pwestige it wud be weawwy weawwy easy to hit gwadiatow then ;W;”

So? The only people getting it atm are the same 100 r1 andies since TBC, and the lucky few grinders. The rest are fotm rerollers or boostybois. People just wait for inflation to hit skyhigh at the end of the season to get their elites in shuf, which creates a perpetual cycle of:

Season starts → No one can push rating because of the r1 bottle neck → People stop queing → Bottleneck creeps lower → Even less people que, and now even the casual plebs are quitting → 3v3s becomes a barren wasteland and everyone moves to shuffle → Season ends in a month? Nice, inflation giga high lets que against all the r1 boosters XDDDD

We’ve seen this in full effect since DF season 1. Same cycle, over and over. It’s absolutely miserable, and there’s hardly anything to learn when there’s a 1,000cr skill difference between 2k and the second you hit 2,1k mmr lol

“but then r1 players hit 3,5k day 1”

So? They’ll do it eventually anyway, and represent a 0.01% minority of the overall population. Better they do it instantly and gtfo the pleb ranges lmao

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Every season the same people whine about the fact that they aren’t given free stuff in the first few days.

I wonder if this will ever change.

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This artificial deflation of the season is complete nonsense. It literally makes people not want to queue. No idea how blizzard hasn’t learned from the last 2 seasons…

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I bet you’re one of those people who say “Unchained Glad mount? /e smirks So you’re a combatant 1 exp really hehe kid”

From what I can see, you’re 50/50 winrate in every bracket imaginable, so I can only assume you’re a free cr inflation abuser yourself lmao

Give me 1 good reason why its bad for people to be able to push from day 1, than just 1 month before the season ends?

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Op isn’t asking for free stuff, rather for blizz to stop keeping the seasons artificially dead until the very end of the season.

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Literally this

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No it will not, sadly.

People gotta link their Elite XP from free seasons.

The real problem right now is that they’re separating their own game’s audience too much, which is why arenas are becoming harder and hader to play.

You have people playing SoD Classic. You have the WoTLK andies. The retail PvE players. The Hardcore enjoyers.

Then you have the people who still believe Solo Shuffle means anything.

And only then do you get the people who play the real arena brackets, thus the number is probably 5 to 10 times less than what it was in BFA before they decided to make 50 variations of WoW.

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I mostly don’t care, and I won’t go and rub it in the faces of people who got only that one. However, if I am going to have to play with someone, seeing that the player has only this serves as a good “level of play” evaluation as any. It usually is on point. Usually.

Everyone can be proud of what they have. But everyone also has to keep in touch with reality. No intelligent human being can genuinly think that snatching a Gladiator on 2450 peak in a 3800 peak elo season is remotely as good as getting a 2600 one in a 2950 peak elo season. Right ?

You know, I am not a pro player or anything. I’m just a guy playing the game. And when you reach the elo where you face people as good as you, you are supposed to be 50% winrate. That’s the nature of the ladder system. Even some of the very best R1 players end the season on 50% winrate. The difference between them and me is that they get 50% winrate in top 50, while I get it in like top 250/300 which is a massive difference of level of play.

As for now, I’m satisfied with the mmr I have, and that’s it. Also, mind you, I happen to play equally with friends and with people I push with - because to me it is a game, not a professional activity - and that doesn’t help with having a clean sheet of only wins. But I don’t care, because in my humble opinion, both winrate and rating are irrelevant. The only metric that matters is the RANKING.

Because there needs to be progress throughout the season. It you could reach end of season levels of rating day one, why even play the season at all ?

The queues are always active unless I llay my characters that literally have top 30 mmr or something, and that seems normal to me.

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It doesnt matter if its first day of season or end of season. If some people play good enough first day they deserve to earn whatever rank they wish. Game should be easy for them small boys… or they all quit and nobody can earn even Duelist because of deflation.

It makes sense to have deflated season. ‘Elite’ was supposed to be earned only by a handful of good players. Inflation should stop at around 2.5k-2.6k. There is no point having more inflation than that, because people having 3k or more rating is just overkill and there is no rewards there other than 2.4k. So it makes sense.


In general: Worst thing that got implemented is Solo which made people with THE LOWEST IQ EVER, that NEVER could reach any meaningful rating in 2s/3s due to their low iq, jump on a busted fotm class and go for a free ride all way up to 2.1k.
Now they have confidence, which is fake, because Solo is Unranked and they would be annihilated like always if they were to que for real arena.

My point is that keeping mmr arbitrarily low makes no sense to me. Just let the mmr evolve on its own and inflation will come over time in a normal rate.

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Yeah well once you get there we’ll talk about it more.

I don’t see it happen. If anything I was under the impression that rating in both 3s and Solo Shuffle was easier to get this season than last season, and I know the feeling is shared by a few people I interact with who consistently get somewhat high rating. Is there any official source saying this artificial deflation is happening, or is that only hearsay from people unable to get the rating they had in previous seasons ?

https://cdn.discordapp.com/attachments/897515510785269778/1181623044024840252/image.png?ex=6581bb37&is=656f4637&hm=211224d666acafb0f5e665e58c072a6614a87fff90a469311da6761ad1fc3efe&

Yeah its just hearsay from these nobody bad players who just can’t push the same cr they had last season.

→ rank 1 is 2,1k
→ multirank1 players can’t hit 2,4k

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You have good points as usual, but what progress though? Shuffle gifts every reward except glad mount for free, so any sense of progress regarding those rewards from 3s is lost.

Is it progress to sweat like your life depended on it, just to get a few cr higher? It can be, but it quickly gets old when you get hard stuck around 1,8-2k unless you’re r1/10xglad material. Games at that point also stop being fun, as it’s sweaty af budget awc with no end in sight.

I think the solution simply is to add more top rewards (something way better than a cloak/tabard etc.), far beyond the reach of sl s2 glads like myself, so that the top players have reason to keep pushing, but without the need to keep the mmr capped only so these top players don’t “complete the season” instantly.

And a bit unrelated, there also needs to be way more rewards across all skill levels, to give people carrots to keep pushing, and thus boost the declining 3s participation.

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You will regret saying it when you lose a duel against me.

Case in point why I quit at 2,2k. The cr experience difference between 2,1k and 2,4k is literally +1k lol

There’s no progression of any kind, its a steady hill and a sudden mount Everest where the only people who cross it are the one’s that can batter their head against a brickwall endlessly until they get it.

Playing against people who are that far above you in skill level is not fun at all, it is miserable. Feels like putting a school football team against a professional FIFA team lol

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Exactly this, I have quit several times from being slapped around like the worst player on the ladder :joy: like you said there’s no learning from that, when the difference in skill is too significant.

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As stated before, the real problem isn’t the rating itself. Or the inflation.

The problem is the combination of:

lack of players
lack of higher-tier rewards or amount of rewards being too low anyway

They should add good rewards for 2.2, 2.7 and 3k as well.

And make LFG more automated.

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No one is in a rush. Seasons lasts for 6 months, it’s the 3rd week. Have you ever considered that maybe, maybe, not everyone is tryharding at the moment ?

Sigh.

The numbers have to keep growing over the season, else players, who remain human beings with a human way of thinking, don’t perceive improvement, don’t perceive like they win over others.

Whatever.

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Lil bro ur beyond cope at this point. They’re all at positive winrates with +100/200 games played and can’t push 2,4k xd It’s not about tryharding, its about the game making it mathematically IMPOSSIBLE.

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There is no cope. Myself and the people I play with aren’t really trying to go beyond 2100 at the moment for instance. A lot of players - far better than me, too - than I have on battlenet or keep tabs on aren’t trying to push either. They are playing fun stuff, a bit of PvE because the first weeks are dedicated to raid progress, and so on.

Get that in your brain.