I mean the ones that continuously shoot to a direction with pauses.
At least it is not intuitive that candle that shoots only to one direction randomly turns to you like it was living enemy rather than continue doing the same beam it had been doing the entire time.
There are the turning candles and they keep turning the entire time. It is intuitive.
But that wasnt even the question here. Have you seen anything that is, at least in your opinion, broken?
Edit:
Forgot to mention one another quite likely broken mechanic.
The exploding spores in mushroom delves. You used to be able to damage enemies with them. Technically you still can, but the damage done is instantly restored. Sometimes I have seen enemies being hit by the spore explosion and take damage and that the damage remains on them, but the instant you attack, they are full hp once again.
I haven’t come across any bugs in the tier 8 delves I’ve done so far. The spreaders were de-arming OK using judgement with my pala and swp on my priest.
The spores were working earlier this week, but their damage seemed lower than last season.
Everything else has just been getting used to changes in the way things work (like the candles).
Can´t say I´ve encountered any noteworthy bugs so far, but I´ve only done a handful this season, just to push to 11 and get that behind me.
What I have noticed is that Brann as a healer is now a complete moron that somehow manages to either outaggro my Wrathguard and /or stand in everything he possibly can to push his hps, and thereby manages to get himself killed like 5-6 times per delve… Apparently when he´s not screaming “get out of the way”, he´s not thinking it, either
Unrelated Side note: I did have to lol at some of the loot, like my “Rocket taped to a Screwdriver” mainhand… in typical goblin fashion, cost saving measures apparently resulted in the axeing of QA staff, so of course the rocket is taped on the wrong way around