I feel like Brutal Vitality could do with a modifier (increase) when fighting smaller target counts.
Fighting bosses in M+ seems disproportionately harder. A modifier scaling higher for each target count 3 or less might be helpful.
I feel like Brutal Vitality could do with a modifier (increase) when fighting smaller target counts.
Fighting bosses in M+ seems disproportionately harder. A modifier scaling higher for each target count 3 or less might be helpful.
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