BUG: prevent multicasting

In NW dungeon collector mobs often start recasting drain fluid spell right after they were interrupted. In my last last run, one collector casted that spell FIVE TIMES in a row, and my DK was able to interrupt it JUST FOUR TIMES, 5th wiped the party.
This is not a rare situation, I saw recasting this game ruiner spell multiple times. Imagine if you pull only 2 groups which conatains 3 collectros and they doing this.

Interrupting a single cast in a pug group is still a challenge, but this bug makes runs impossible to finish in time.

And one remark. Please inform your developers, they working on WOW, and not on Dark Soul.

Forum staff are not allowed to “inform developers” of anything, unless a developer specifically requests information on something. Otherwise the forum staff would be unable to do their actual work, because they’d be constantly “informing developers” of something.

Blizzard do not want the EU forums being used as a sidestep for reporting bugs instead of reporting them correctly in-game.

Hi there Nyurga,

As Trovlak mentioned this isn’t the best place to report bugs, but rather you can find more information about that process here:

As for other feedback you want to share, please use the the other relevant sections of the forums (where I have moved some of your other topics).

Thanks for taking the time to share your thoughts!