Bugged stealth

Blizzard pls fix stealth, this is unplayable.
I go out of stealth for no reason 250m from the nearest enemy lol
It also happens with vanish. ROGUE BECAME UNPLAYABLE

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Found this on Reddit after getting the same problem in BGs:

" 1. Warlock - Malevolence - 100 yard range AoE stealth break ignoring line of sight.
2. Warlock - Any shard spenders (Hellcaller hero talent) - 100 yard range AoE stealth break ignoring line of sight. Basically spammable.
3. Paladin - Divine Resonance (Divine Toll) - Automatic Judgment knocks you out of stealth even while not visible. It appears the range check is what breaks you out of stealth, no hammer is ever thrown at you. Range is limited to 30 yards and line of sight, but knocks you out of stealth regardless of what direction the Paladin is facing.
4. Frost Mage Splinterstorm - Frost Splinter / Embedded Frost Splinter hit stealthed targets within 20 yards of the mage casting.

Not Bugged:

  1. Monk - Keg Smash - Knocks you out if you’re in range of the target that is hit - roughly 8-10 yards.
  2. Warlock - Shared Fate - Damage pulse will knock you out if you are in range of the target being hit - roughly 10 yards.
  3. Ice Lance AoE / Living Bomb from Frostfire Empowerment"

I play outlaw and I get out of stealth if I am too close to an enemy and cast “Adrenalin Rush” or “Slice and Dice”. Thats hilarious because the global CD gets triggered and I get out of stealth wasting 1 GC cycle. BUT if I am far enough they don’t break stealth at all. Great bug I would say.

Anotheor bug is, that Adrenalin Rush evertime continues counting for 3s if I get back into stealth mode. BUT it does not count down if “Subterfuge” is active.

Still not fixed. It’s not even a rare bug, it happens multiple times a BG. I’ll be stealthing up to an objective point and randomly get charged by a warrior because I’ve fallen out of stealth.

How can this not be on their radar to be fixed asap. Stealth is core to rogue gameplay.